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mirror of https://github.com/proxiodev/RedisBungee.git synced 2024-11-05 04:48:02 +00:00
Commit Graph

619 Commits

Author SHA1 Message Date
Dan Wager
f6615e8749 Just use the provided string 2017-03-08 22:42:04 -08:00
Dan Wager
b43eae6739 Use redis time (seconds) for heartbeat processing 2017-03-08 22:20:51 -08:00
Tux
ac11730d46 Fix bugs in RedisBungee functionality. Closes #41 2016-10-13 23:44:49 -04:00
Pieter Vlasblom
2280034dde Bump version up to 0.3.10 to reflect minor string changes. 2016-07-24 06:42:51 +02:00
Tux
6f3a882fa2 Fix replacing thread pool and move to ScheduledThreadPoolExecutor 2016-06-28 16:39:05 -04:00
Tux
8f38b5ddb8 try to fix #40 2016-06-26 04:19:10 -04:00
Tux
c753bfa983 whoops 2016-06-25 08:39:55 -04:00
Tux
821a41c1a9 Switch getPlayersOnServer() to use server-to-players multimap
This is now safe to do since the multimap is now cached. May fix #39
2016-06-25 02:19:23 -04:00
Tux
f6412b7517 Limit RedisBungee thread pool to 32 threads
Closes #27
2016-06-24 14:10:40 -04:00
Tux
436949b8d8 Update commons-pool2 since classloader bugs are fixed
Closes #38
2016-05-31 06:35:29 -04:00
Tux
4707fb79be Guard against unexpected exceptions from AsyncEvent usage 2016-05-08 03:53:10 -04:00
Tux
5d3cb98521 fix ServerPlayers message bug 2016-04-07 22:39:59 -04:00
Tux
3a1362fd7a Merge pull request #36 from Moehritz/fix
fix automatic pubsub reconnect in case of network issues
2016-03-10 22:03:14 -05:00
Moehritz
b71dbd8283 fix automatic reconnect in case of network issues 2016-03-11 02:19:40 +01:00
Tux
88e0aa64a0 reorganize and do proper resource cleanup 2016-03-07 20:56:58 -05:00
Tux
3fa9b31ad5 Try making the integrity checks a bit more careful 2016-03-05 21:39:01 -05:00
Tux
4980ec6a0d 0.3.9-SNAPSHOT 2016-02-29 16:01:29 -05:00
Tux
d1424afd3a 0.3.9 2016-02-29 15:59:30 -05:00
Tux
3d24d4a161 fix cache issues 2016-02-28 01:15:43 -05:00
Tux
546ee7566d Remove internal cache because it's a mess 2016-02-26 23:17:24 -05:00
Tux
3e3295b9f6 Merge remote-tracking branch 'origin/master' 2016-02-14 11:54:50 -05:00
Tux
1a14a431c4 Resolve #35 2016-02-14 11:54:44 -05:00
Tux
0d98dac6ef Merge pull request #33 from ItsHarry/master
Fix getNameFromUUID returning names in lowercase
2016-01-25 21:22:34 -05:00
ItsHarry
9be4258d12 Fix getNameFromUUID returning names in lowercase 2016-01-26 03:18:35 +01:00
Tux
1099583579 Merge pull request #32 from ItsHarry/master
Fix getUUIDFromName() returning null even when player is online.
2016-01-25 20:52:50 -05:00
ItsHarry
9c63adb5f7 Fix getUUIDFromName() returning null even when player is online. 2016-01-26 02:51:46 +01:00
Tux
f5af1aed70 0.3.8-INTERIM-4 2016-01-18 18:01:28 -05:00
Tux
11d93e8e91 Allow async ping to be toggled off as needed 2016-01-10 14:30:17 -05:00
Tux
ea2cb74be6 Revert "Remove async ping event, too many plugins break with it."
This reverts commit 3b2d157943.
2016-01-10 14:05:55 -05:00
Tux
1c3c1f3ef2 Drastic bandwidth usage reduction. 2016-01-10 12:47:49 -05:00
Tux
3b2d157943 Remove async ping event, too many plugins break with it. 2015-12-30 02:15:39 -05:00
Tux
e13b990d6d getPlayersOnServer() check should be case-insensitive. 2015-12-25 06:21:25 -05:00
Tux
020341590f Make sure we don't spuriously empty caches. 2015-12-14 17:37:13 -05:00
Tux
7ee37ae4cb Don't create an entirely new ServerPing object. 2015-12-06 23:14:53 -05:00
Tux
1ee67a0587 SwiftMOTD isn't compatible with RedisBungee. 2015-12-06 23:12:48 -05:00
Tux
18117d5dc4 Use correct function 2015-12-06 16:39:03 -05:00
Tux
12ad0c792b One more attempt to fix player count. Now it's calculated with Lua. 2015-12-06 16:31:21 -05:00
Tux
565de9b4c0 Attempt to fix PubSub disconnection issues. 2015-12-06 12:12:55 -05:00
Tux
84029fa856 Bumping Jedis version. 2015-12-06 12:11:52 -05:00
Tux
919c2f53c3 Don't cache player count anymore 2015-12-06 02:58:37 -05:00
Tux
150fbf5600 Fix player counts sometimes showing invalid numbers 2015-12-06 02:44:21 -05:00
Tux
8a83a525a8 Bump to 0.3.9-SNAPSHOT 2015-11-28 02:32:59 -05:00
Tux
97c78f4c35 Releasing 0.3.8. 2015-11-28 02:32:32 -05:00
Tux
57dc386a17 Re-enable JMX 2015-11-15 12:23:59 -05:00
Tux
51c769fd79 Slightly optimized cleanUpPlayer() 2015-11-15 12:21:28 -05:00
Tux
6ed8a0df93 fix order 2015-11-15 11:53:30 -05:00
Tux
b811a574fd Cache player count once again 2015-11-15 11:48:42 -05:00
Tux
e00d476233 Base heartbeats off Redis's TIME command.
People seem highly unwilling to actually synchronize their clocks for some reason, so I'll have to let them off the hook. Why am I doing this?
2015-11-15 11:01:54 -05:00
Tux
3102034e6b Force Redis >= 2.6 2015-11-09 14:31:36 -05:00
Tux
d691180011 Tweaks 2015-10-25 21:00:18 -04:00