Guard against unexpected exceptions from AsyncEvent usage

This commit is contained in:
Tux 2016-05-08 03:53:10 -04:00
parent 5d3cb98521
commit 4707fb79be
1 changed files with 35 additions and 38 deletions

View File

@ -2,7 +2,6 @@ package com.imaginarycode.minecraft.redisbungee;
import com.google.common.base.Joiner;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Multimap;
import com.google.common.collect.Multiset;
import com.google.common.io.ByteArrayDataInput;
@ -13,8 +12,6 @@ import com.imaginarycode.minecraft.redisbungee.util.RedisCallable;
import lombok.AllArgsConstructor;
import net.md_5.bungee.api.AbstractReconnectHandler;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.ProxyServer;
import net.md_5.bungee.api.ServerPing;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.ComponentBuilder;
import net.md_5.bungee.api.chat.TextComponent;
@ -52,43 +49,43 @@ public class RedisBungeeListener implements Listener {
plugin.getProxy().getScheduler().runAsync(plugin, new RedisCallable<Void>(plugin) {
@Override
protected Void call(Jedis jedis) {
if (event.isCancelled()) {
event.completeIntent(plugin);
try {
if (event.isCancelled()) {
return null;
}
// We make sure they aren't trying to use an existing player's name.
// This is problematic for online-mode servers as they always disconnect old clients.
if (plugin.getProxy().getConfig().isOnlineMode()) {
ProxiedPlayer player = plugin.getProxy().getPlayer(event.getConnection().getName());
if (player != null) {
event.setCancelled(true);
// TODO: Make it accept a BaseComponent[] like everything else.
event.setCancelReason(TextComponent.toLegacyText(ONLINE_MODE_RECONNECT));
return null;
}
}
for (String s : plugin.getServerIds()) {
if (jedis.sismember("proxy:" + s + ":usersOnline", event.getConnection().getUniqueId().toString())) {
event.setCancelled(true);
// TODO: Make it accept a BaseComponent[] like everything else.
event.setCancelReason(TextComponent.toLegacyText(ALREADY_LOGGED_IN));
return null;
}
}
Pipeline pipeline = jedis.pipelined();
plugin.getUuidTranslator().persistInfo(event.getConnection().getName(), event.getConnection().getUniqueId(), pipeline);
RedisUtil.createPlayer(event.getConnection(), pipeline, false);
// We're not publishing, the API says we only publish at PostLoginEvent time.
pipeline.sync();
return null;
} finally {
event.completeIntent(plugin);
}
// We make sure they aren't trying to use an existing player's name.
// This is problematic for online-mode servers as they always disconnect old clients.
if (plugin.getProxy().getConfig().isOnlineMode()) {
ProxiedPlayer player = plugin.getProxy().getPlayer(event.getConnection().getName());
if (player != null) {
event.setCancelled(true);
// TODO: Make it accept a BaseComponent[] like everything else.
event.setCancelReason(TextComponent.toLegacyText(ONLINE_MODE_RECONNECT));
event.completeIntent(plugin);
return null;
}
}
for (String s : plugin.getServerIds()) {
if (jedis.sismember("proxy:" + s + ":usersOnline", event.getConnection().getUniqueId().toString())) {
event.setCancelled(true);
// TODO: Make it accept a BaseComponent[] like everything else.
event.setCancelReason(TextComponent.toLegacyText(ALREADY_LOGGED_IN));
event.completeIntent(plugin);
return null;
}
}
Pipeline pipeline = jedis.pipelined();
plugin.getUuidTranslator().persistInfo(event.getConnection().getName(), event.getConnection().getUniqueId(), pipeline);
RedisUtil.createPlayer(event.getConnection(), pipeline, false);
// We're not publishing, the API says we only publish at PostLoginEvent time.
pipeline.sync();
event.completeIntent(plugin);
return null;
}
});
}