Remove async ping event, too many plugins break with it.

This commit is contained in:
Tux 2015-12-30 02:15:39 -05:00
parent e13b990d6d
commit 3b2d157943
1 changed files with 1 additions and 26 deletions

View File

@ -2,7 +2,6 @@ package com.imaginarycode.minecraft.redisbungee;
import com.google.common.base.Joiner;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.Multimap;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteArrayDataOutput;
@ -12,8 +11,6 @@ import com.imaginarycode.minecraft.redisbungee.util.RedisCallable;
import lombok.AllArgsConstructor;
import net.md_5.bungee.api.AbstractReconnectHandler;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.ProxyServer;
import net.md_5.bungee.api.ServerPing;
import net.md_5.bungee.api.chat.BaseComponent;
import net.md_5.bungee.api.chat.ComponentBuilder;
import net.md_5.bungee.api.chat.TextComponent;
@ -45,8 +42,6 @@ public class RedisBungeeListener implements Listener {
private final RedisBungee plugin;
private final List<InetAddress> exemptAddresses;
private static final List<String> ASYNC_PING_EVENT_HOSTILE = ImmutableList.of("ServerListPlus", "SwiftMOTD");
@EventHandler(priority = EventPriority.LOWEST)
public void onLogin(final LoginEvent event) {
event.registerIntent(plugin);
@ -146,27 +141,7 @@ public class RedisBungeeListener implements Listener {
return;
}
boolean runAsync = true;
for (String s : ASYNC_PING_EVENT_HOSTILE) {
if (ProxyServer.getInstance().getPluginManager().getPlugin(s) != null) {
runAsync = false;
break;
}
}
if (runAsync) {
event.registerIntent(plugin);
plugin.getProxy().getScheduler().runAsync(plugin, new Runnable() {
@Override
public void run() {
event.getResponse().getPlayers().setOnline(plugin.getCount());
event.completeIntent(plugin);
}
});
} else {
// Async ping event will not work as an async-hostile plugin was found, so perform the ping modification synchronously.
event.getResponse().getPlayers().setOnline(plugin.getCount());
}
event.getResponse().getPlayers().setOnline(plugin.getCount());
}
@EventHandler