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Synchronize data between BungeeCord proxies
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Tux 821a41c1a9 Switch getPlayersOnServer() to use server-to-players multimap
This is now safe to do since the multimap is now cached. May fix #39
2016-06-25 02:19:23 -04:00
src Switch getPlayersOnServer() to use server-to-players multimap 2016-06-25 02:19:23 -04:00
.gitignore first commit 2013-09-29 16:16:47 -04:00
LICENSE Relicensing under the Eclipse Public License. 2015-10-18 19:52:46 -04:00
pom.xml Update commons-pool2 since classloader bugs are fixed 2016-05-31 06:35:29 -04:00
README.md move serverId to its own field, prepare for next release (0.3.1-SNAPSHOT) 2014-05-20 16:55:50 -06:00

RedisBungee

RedisBungee bridges Redis and BungeeCord together. This is the solution deployed on The Chunk to make sure our multi-Bungee setup flows smoothly together.

Compiling

RedisBungee is distributed as a maven project. To compile it and install it in your local Maven repository:

git clone https://github.com/minecrafter/RedisBungee.git
cd RedisBungee
mvn clean install

Configuration

REDISBUNGEE REQUIRES A REDIS SERVER, preferably with reasonably low latency. The default config is saved when the plugin first starts.