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mirror of https://github.com/proxiodev/RedisBungee.git synced 2024-11-13 00:18:00 +00:00
Commit Graph

375 Commits

Author SHA1 Message Date
Chnkr
d5dcb7d3fc
Merge pull request #58 from skyslience/master
update the pom lib version and fix a loop error
2018-06-13 08:59:08 +02:00
skyslience
f2ffd7e94e update the pom lib version and fix a loop error 2018-06-12 23:13:47 +08:00
Chnkr
112fc1523d
Merge pull request #48 from Alw3ys/master
Add PlayerProxy for Plugin Messaging
2018-01-24 17:18:25 +01:00
Alw3ys
31cec3c994 Add PlayerProxy for Plugin Messaging 2017-06-17 17:08:58 +02:00
Chnkr
c94d5aeb4e bump the version to 0.4 2017-03-10 21:32:31 +01:00
Chnkr
e8bb9a40fe Merge pull request #44 from regaw-leinad/master
Use seconds for heartbeat processing
2017-03-10 09:35:13 +01:00
Dan Wager
f6615e8749 Just use the provided string 2017-03-08 22:42:04 -08:00
Dan Wager
b43eae6739 Use redis time (seconds) for heartbeat processing 2017-03-08 22:20:51 -08:00
Tux
ac11730d46 Fix bugs in RedisBungee functionality. Closes #41 2016-10-13 23:44:49 -04:00
Pieter Vlasblom
2280034dde Bump version up to 0.3.10 to reflect minor string changes. 2016-07-24 06:42:51 +02:00
Tux
6f3a882fa2 Fix replacing thread pool and move to ScheduledThreadPoolExecutor 2016-06-28 16:39:05 -04:00
Tux
8f38b5ddb8 try to fix #40 2016-06-26 04:19:10 -04:00
Tux
c753bfa983 whoops 2016-06-25 08:39:55 -04:00
Tux
821a41c1a9 Switch getPlayersOnServer() to use server-to-players multimap
This is now safe to do since the multimap is now cached. May fix #39
2016-06-25 02:19:23 -04:00
Tux
f6412b7517 Limit RedisBungee thread pool to 32 threads
Closes #27
2016-06-24 14:10:40 -04:00
Tux
436949b8d8 Update commons-pool2 since classloader bugs are fixed
Closes #38
2016-05-31 06:35:29 -04:00
Tux
4707fb79be Guard against unexpected exceptions from AsyncEvent usage 2016-05-08 03:53:10 -04:00
Tux
5d3cb98521 fix ServerPlayers message bug 2016-04-07 22:39:59 -04:00
Tux
3a1362fd7a Merge pull request #36 from Moehritz/fix
fix automatic pubsub reconnect in case of network issues
2016-03-10 22:03:14 -05:00
Moehritz
b71dbd8283 fix automatic reconnect in case of network issues 2016-03-11 02:19:40 +01:00
Tux
88e0aa64a0 reorganize and do proper resource cleanup 2016-03-07 20:56:58 -05:00
Tux
3fa9b31ad5 Try making the integrity checks a bit more careful 2016-03-05 21:39:01 -05:00
Tux
4980ec6a0d 0.3.9-SNAPSHOT 2016-02-29 16:01:29 -05:00
Tux
d1424afd3a 0.3.9 2016-02-29 15:59:30 -05:00
Tux
3d24d4a161 fix cache issues 2016-02-28 01:15:43 -05:00
Tux
546ee7566d Remove internal cache because it's a mess 2016-02-26 23:17:24 -05:00
Tux
3e3295b9f6 Merge remote-tracking branch 'origin/master' 2016-02-14 11:54:50 -05:00
Tux
1a14a431c4 Resolve #35 2016-02-14 11:54:44 -05:00
Tux
0d98dac6ef Merge pull request #33 from ItsHarry/master
Fix getNameFromUUID returning names in lowercase
2016-01-25 21:22:34 -05:00
ItsHarry
9be4258d12 Fix getNameFromUUID returning names in lowercase 2016-01-26 03:18:35 +01:00
Tux
1099583579 Merge pull request #32 from ItsHarry/master
Fix getUUIDFromName() returning null even when player is online.
2016-01-25 20:52:50 -05:00
ItsHarry
9c63adb5f7 Fix getUUIDFromName() returning null even when player is online. 2016-01-26 02:51:46 +01:00
Tux
f5af1aed70 0.3.8-INTERIM-4 2016-01-18 18:01:28 -05:00
Tux
11d93e8e91 Allow async ping to be toggled off as needed 2016-01-10 14:30:17 -05:00
Tux
ea2cb74be6 Revert "Remove async ping event, too many plugins break with it."
This reverts commit 3b2d157943.
2016-01-10 14:05:55 -05:00
Tux
1c3c1f3ef2 Drastic bandwidth usage reduction. 2016-01-10 12:47:49 -05:00
Tux
3b2d157943 Remove async ping event, too many plugins break with it. 2015-12-30 02:15:39 -05:00
Tux
e13b990d6d getPlayersOnServer() check should be case-insensitive. 2015-12-25 06:21:25 -05:00
Tux
020341590f Make sure we don't spuriously empty caches. 2015-12-14 17:37:13 -05:00
Tux
7ee37ae4cb Don't create an entirely new ServerPing object. 2015-12-06 23:14:53 -05:00
Tux
1ee67a0587 SwiftMOTD isn't compatible with RedisBungee. 2015-12-06 23:12:48 -05:00
Tux
18117d5dc4 Use correct function 2015-12-06 16:39:03 -05:00
Tux
12ad0c792b One more attempt to fix player count. Now it's calculated with Lua. 2015-12-06 16:31:21 -05:00
Tux
565de9b4c0 Attempt to fix PubSub disconnection issues. 2015-12-06 12:12:55 -05:00
Tux
84029fa856 Bumping Jedis version. 2015-12-06 12:11:52 -05:00
Tux
919c2f53c3 Don't cache player count anymore 2015-12-06 02:58:37 -05:00
Tux
150fbf5600 Fix player counts sometimes showing invalid numbers 2015-12-06 02:44:21 -05:00
Tux
8a83a525a8 Bump to 0.3.9-SNAPSHOT 2015-11-28 02:32:59 -05:00
Tux
97c78f4c35 Releasing 0.3.8. 2015-11-28 02:32:32 -05:00
Tux
57dc386a17 Re-enable JMX 2015-11-15 12:23:59 -05:00