weihao
373e1c16d4
Persistent random server id generation ( #5 )
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* Allow random server id
* Assign and save random server id
* Add logging for server id
* Remove unused
* Update notes
* updated readme
* fixed bug from last update
* updated config
* fixed typo of in one of the authors name
Co-authored-by: mohammed jasem alaajel <34905970+ham1255@users.noreply.github.com>
2021-05-21 01:06:34 +04:00
mohammed jasem alaajel
8df8d96ced
add random ids!
2021-05-17 22:42:57 +04:00
mohammed jasem alaajel
4c1ffa2b01
changed this to warn instead of severe
2021-05-17 04:11:09 +04:00
mohammed jasem alaajel
76721cd5fd
fix to spamming seconds behind ( #2 )
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* fix to spamming seconds behind
* changes the message
* bumped version
2021-05-13 22:41:53 +04:00
mohammed jasem alaajel
386b02ed30
Update example_config.yml
2021-01-10 23:23:30 +04:00
mohammed jasem alaajel
b3a41368ce
bumped dependices versoins and removed some unneded stuff from pom file + added ssl SUPPORT!
2021-01-07 23:30:39 +04:00
Tobias Genberg
7931a2f68b
Fixing 1.14.2 issue
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1.14.2 seems to require registerChannel in all lowercase.
2019-06-07 23:33:58 +02:00
Chnkr
429ed39160
This release adds support for BungeeCord 1.13 and later, as well as adding support for recovering pub/sub channels and a version bump.
2019-04-19 20:59:19 +02:00
Chnkr
d5dcb7d3fc
Merge pull request #58 from skyslience/master
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update the pom lib version and fix a loop error
2018-06-13 08:59:08 +02:00
skyslience
f2ffd7e94e
update the pom lib version and fix a loop error
2018-06-12 23:13:47 +08:00
Alw3ys
31cec3c994
Add PlayerProxy for Plugin Messaging
2017-06-17 17:08:58 +02:00
Dan Wager
f6615e8749
Just use the provided string
2017-03-08 22:42:04 -08:00
Dan Wager
b43eae6739
Use redis time (seconds) for heartbeat processing
2017-03-08 22:20:51 -08:00
Tux
ac11730d46
Fix bugs in RedisBungee functionality. Closes #41
2016-10-13 23:44:49 -04:00
Pieter Vlasblom
2280034dde
Bump version up to 0.3.10 to reflect minor string changes.
2016-07-24 06:42:51 +02:00
Tux
6f3a882fa2
Fix replacing thread pool and move to ScheduledThreadPoolExecutor
2016-06-28 16:39:05 -04:00
Tux
8f38b5ddb8
try to fix #40
2016-06-26 04:19:10 -04:00
Tux
c753bfa983
whoops
2016-06-25 08:39:55 -04:00
Tux
821a41c1a9
Switch getPlayersOnServer() to use server-to-players multimap
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This is now safe to do since the multimap is now cached. May fix #39
2016-06-25 02:19:23 -04:00
Tux
f6412b7517
Limit RedisBungee thread pool to 32 threads
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Closes #27
2016-06-24 14:10:40 -04:00
Tux
436949b8d8
Update commons-pool2 since classloader bugs are fixed
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Closes #38
2016-05-31 06:35:29 -04:00
Tux
4707fb79be
Guard against unexpected exceptions from AsyncEvent usage
2016-05-08 03:53:10 -04:00
Tux
5d3cb98521
fix ServerPlayers message bug
2016-04-07 22:39:59 -04:00
Tux
3a1362fd7a
Merge pull request #36 from Moehritz/fix
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fix automatic pubsub reconnect in case of network issues
2016-03-10 22:03:14 -05:00
Moehritz
b71dbd8283
fix automatic reconnect in case of network issues
2016-03-11 02:19:40 +01:00
Tux
88e0aa64a0
reorganize and do proper resource cleanup
2016-03-07 20:56:58 -05:00
Tux
3fa9b31ad5
Try making the integrity checks a bit more careful
2016-03-05 21:39:01 -05:00
Tux
4980ec6a0d
0.3.9-SNAPSHOT
2016-02-29 16:01:29 -05:00
Tux
d1424afd3a
0.3.9
2016-02-29 15:59:30 -05:00
Tux
3d24d4a161
fix cache issues
2016-02-28 01:15:43 -05:00
Tux
546ee7566d
Remove internal cache because it's a mess
2016-02-26 23:17:24 -05:00
Tux
3e3295b9f6
Merge remote-tracking branch 'origin/master'
2016-02-14 11:54:50 -05:00
Tux
1a14a431c4
Resolve #35
2016-02-14 11:54:44 -05:00
ItsHarry
9be4258d12
Fix getNameFromUUID returning names in lowercase
2016-01-26 03:18:35 +01:00
ItsHarry
9c63adb5f7
Fix getUUIDFromName() returning null even when player is online.
2016-01-26 02:51:46 +01:00
Tux
f5af1aed70
0.3.8-INTERIM-4
2016-01-18 18:01:28 -05:00
Tux
11d93e8e91
Allow async ping to be toggled off as needed
2016-01-10 14:30:17 -05:00
Tux
ea2cb74be6
Revert "Remove async ping event, too many plugins break with it."
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This reverts commit 3b2d157943
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2016-01-10 14:05:55 -05:00
Tux
1c3c1f3ef2
Drastic bandwidth usage reduction.
2016-01-10 12:47:49 -05:00
Tux
3b2d157943
Remove async ping event, too many plugins break with it.
2015-12-30 02:15:39 -05:00
Tux
e13b990d6d
getPlayersOnServer() check should be case-insensitive.
2015-12-25 06:21:25 -05:00
Tux
020341590f
Make sure we don't spuriously empty caches.
2015-12-14 17:37:13 -05:00
Tux
7ee37ae4cb
Don't create an entirely new ServerPing object.
2015-12-06 23:14:53 -05:00
Tux
1ee67a0587
SwiftMOTD isn't compatible with RedisBungee.
2015-12-06 23:12:48 -05:00
Tux
18117d5dc4
Use correct function
2015-12-06 16:39:03 -05:00
Tux
12ad0c792b
One more attempt to fix player count. Now it's calculated with Lua.
2015-12-06 16:31:21 -05:00
Tux
565de9b4c0
Attempt to fix PubSub disconnection issues.
2015-12-06 12:12:55 -05:00
Tux
919c2f53c3
Don't cache player count anymore
2015-12-06 02:58:37 -05:00
Tux
150fbf5600
Fix player counts sometimes showing invalid numbers
2015-12-06 02:44:21 -05:00
Tux
8a83a525a8
Bump to 0.3.9-SNAPSHOT
2015-11-28 02:32:59 -05:00