Commit Graph

60 Commits

Author SHA1 Message Date
mohammed jasem alaajel 386b02ed30 Update example_config.yml 2021-01-10 23:23:30 +04:00
mohammed jasem alaajel b3a41368ce bumped dependices versoins and removed some unneded stuff from pom file + added ssl SUPPORT! 2021-01-07 23:30:39 +04:00
Chnkr 429ed39160 This release adds support for BungeeCord 1.13 and later, as well as adding support for recovering pub/sub channels and a version bump. 2019-04-19 20:59:19 +02:00
Pieter Vlasblom 2280034dde Bump version up to 0.3.10 to reflect minor string changes. 2016-07-24 06:42:51 +02:00
Tux 821a41c1a9 Switch getPlayersOnServer() to use server-to-players multimap
This is now safe to do since the multimap is now cached. May fix #39
2016-06-25 02:19:23 -04:00
Tux 4980ec6a0d 0.3.9-SNAPSHOT 2016-02-29 16:01:29 -05:00
Tux d1424afd3a 0.3.9 2016-02-29 15:59:30 -05:00
Tux f5af1aed70 0.3.8-INTERIM-4 2016-01-18 18:01:28 -05:00
Tux 11d93e8e91 Allow async ping to be toggled off as needed 2016-01-10 14:30:17 -05:00
Tux 1c3c1f3ef2 Drastic bandwidth usage reduction. 2016-01-10 12:47:49 -05:00
Tux 18117d5dc4 Use correct function 2015-12-06 16:39:03 -05:00
Tux 12ad0c792b One more attempt to fix player count. Now it's calculated with Lua. 2015-12-06 16:31:21 -05:00
Tux 919c2f53c3 Don't cache player count anymore 2015-12-06 02:58:37 -05:00
Tux 8a83a525a8 Bump to 0.3.9-SNAPSHOT 2015-11-28 02:32:59 -05:00
Tux 97c78f4c35 Releasing 0.3.8. 2015-11-28 02:32:32 -05:00
Tux 0a0f73c152 bump to 0.3.8, fix a silly bug. 2015-10-21 15:55:09 -04:00
Tux 2e9f99faff 0.3.7 2015-10-18 19:52:52 -04:00
Tux ef14547959 Work on 0.3.7-SNAPSHOT. 2015-06-29 09:56:03 -04:00
Tux b5328c758b Use a better example server ID. 2015-06-24 05:58:10 -04:00
Tux 787a189867 Localize ipairs. Might help out a tiny bit. 2015-06-22 00:27:18 -04:00
Tux d54238023d Squeezed the last bits I possibly can out of the Lua implementation.
Performance enhancements beyond what I've done are welcome.
2015-06-22 00:13:58 -04:00
Tux a6ab874791 One last tweak! 2015-06-21 23:23:28 -04:00
Tux 6244f5b65e Clarify that Redis does allow tables to be sent back, but not associative ones. 2015-06-21 22:44:14 -04:00
Tux 90612fa98a Extra Lua optimizations (minimize table lookups). 2015-06-21 20:44:44 -04:00
Tux 8d3681dc1f Make some Lua calls local to increase performance. 2015-06-21 20:27:27 -04:00
Tux 1c598868a9 whoops 2015-06-21 20:03:11 -04:00
Tux d7b3568eec Slightly simplified the Lua code. 2015-06-21 20:02:12 -04:00
Tux 8b5eacec40 Introduce a set of performance tweaks.
The most notable changes are a refactor of DataManager to make the caching system easier to tweak, and the ability to use Lua scripts that run on the Redis server to optimize certain batch operations (currently, only getServersToPlayers() uses this).

This also paves the way for me to deprecate old versions of Redis. Anything older than 2.6 is ancient, and even 2.6 is ancient, so it ends up being a net overall benefit.
2015-06-21 17:32:28 -04:00
Tux e82a3ac5dd Remove the canonical glist setting as server owners should override /glist with a plugin if they don't like RedisBungee's version. 2015-04-18 10:14:49 -04:00
Tux 10466a9464 Add exempted IP addresses (closes #19) and refactored configuration. 2015-04-18 10:13:02 -04:00
Marquee c4dc10f3c7 Bump to 0.3.6 2015-02-05 22:12:35 -05:00
Tux 47fc9792b0 Set default maximum Redis connections to 8. 2014-11-26 17:30:25 -05:00
Tux 1542ce9af8 Synchronize default configuration with the wiki. 2014-11-26 17:28:48 -05:00
Tux 8645f097a5 begin workon 0.3.5 2014-10-06 22:58:10 -04:00
Tux c47a1678e1 Prepare development on 0.3.4 2014-08-20 21:35:50 -04:00
Tux e3f84c7536 Changed configuration (also a commit to trigger jenkins) 2014-08-11 04:25:46 -04:00
Tux 32219a3fff Need to bump this too 2014-06-24 00:44:33 -04:00
Tux 16ca96562f Remove the player-list-in-ping feature.
This feature is something that would ideally be separate from RedisBungee. With the removal of this feature, this is something I will be creating and unveiling when 0.3.2 is released.
2014-06-05 00:19:25 -04:00
Tux 14c2f95a94 Allow default RedisBungee commands to not be registered 2014-06-04 12:59:21 -04:00
Tux 25e93d06ee Bump version to 0.3.2 for next development cycle 2014-05-23 00:31:16 -04:00
Tux f9fbbb388a move serverId to its own field, prepare for next release (0.3.1-SNAPSHOT) 2014-05-20 16:55:50 -06:00
Tux 1362739b27 RedisBungee 0.3 base code. A lot has changed. There is more to come. 2014-04-20 01:12:28 -04:00
Tux 1ab1d6fd91 Revert to 0.2.6 for now. 2014-04-19 15:55:14 -04:00
Tux 2ddd35c438 Bumping version to 0.3, a major breaking update in the works. 2014-04-15 22:14:00 -04:00
Tux df5f5ef2c9 Lay linked-servers into the morgue. 2014-04-03 23:03:27 -04:00
Tux e1c5533b9d Fix softdepends 2014-04-02 01:16:54 -04:00
Tux 673223a31f Add softdepends support, so we can override cmd_find/cmd_list automagically. 2014-04-01 11:44:49 -04:00
Tux 8b1ea2f7df Major changes.
* Some events are now handled asynchronously.
 * There is now support for a connection limit.
 * Fixed build under JDK8.
 * Player count is now cached again. Hopefully this means an increase in performance.
2014-03-30 00:31:35 -04:00
Tux 9381701bf6 bumping version to 0.2.6 2014-02-15 02:10:49 -05:00
vemacs d6137e118e Bump version to 0.2.5 2013-12-28 14:20:27 -07:00