2
0
mirror of https://github.com/proxiodev/RedisBungee.git synced 2024-09-28 19:28:01 +00:00
Commit Graph

131 Commits

Author SHA1 Message Date
Tux
121040ad90 Introduce /rdebug command to expose some pool statistics. 2015-08-02 19:57:48 -04:00
Tux
8f1aff3a11 Simplify getLocalPlayersAsUuidStrings() as it was too redundant. 2015-06-24 07:04:01 -04:00
Tux
21710fcd8e Perform some code tweaks and fix some spelling. 2015-06-24 06:06:34 -04:00
Tux
682d180505 Fix the licensing. 2015-06-24 05:54:43 -04:00
Tux
2c22bc4439 Simplify PubSub code. 2015-06-24 05:54:19 -04:00
Tux
32f0dffd85 Reformatting and corrected several comments and messages. 2015-06-24 05:51:40 -04:00
Tux
982644d31c Add /plist command and plural player count. 2015-06-22 06:06:02 -04:00
Tux
ff602bc5e6 Player/internal tweaks:
- Switch to BungeeCord task scheduler, since it's fixed.
- Moved player checks and such to LoginEvent. The login network event is still published from PostLoginEvent.
- Fix a typo. Whee.
2015-06-22 04:35:45 -04:00
Tux
2cbe1997a0 Change thread pool from fixed size of 16 threads to a cached one.
RedisBungee's operations aren't particularly long-lived so this makes more sense. Eventually, this will simply wrap around the BungeeCord scheduler, since most of its pressing issues are resolved.
2015-06-22 04:02:19 -04:00
Tux
85bb0cc14a Move IOUtil to the util package (which is a better location). 2015-06-22 03:39:26 -04:00
Tux
d54238023d Squeezed the last bits I possibly can out of the Lua implementation.
Performance enhancements beyond what I've done are welcome.
2015-06-22 00:13:58 -04:00
Tux
59cb27d342 Add a warning to run RedisBungeeClean if the UUID cache exceeds 750,000 entries.
While a large UUID cache will not harm RedisBungee functionality, it can be problematic in some setups, so err on the side of caution.
2015-06-21 22:13:49 -04:00
Tux
8b5eacec40 Introduce a set of performance tweaks.
The most notable changes are a refactor of DataManager to make the caching system easier to tweak, and the ability to use Lua scripts that run on the Redis server to optimize certain batch operations (currently, only getServersToPlayers() uses this).

This also paves the way for me to deprecate old versions of Redis. Anything older than 2.6 is ancient, and even 2.6 is ancient, so it ends up being a net overall benefit.
2015-06-21 17:32:28 -04:00
Tux
27bf52f13d Relicense under the Unlicense. 2015-06-09 19:37:01 -04:00
Tux
712698c76c Changed all previous uses of return(Broken)Resource to try-with-resources 2015-06-06 17:30:45 -04:00
Tux
66996a295c Use try-with-resources in checking. 2015-05-17 14:46:44 -04:00
Tux
d111052ead Bump Jedis version (with some caveats). 2015-05-16 21:38:20 -04:00
Tux
c46041f802 Revert "[BREAKING] Use nanoTime() for heartbeat checks"
This reverts commit 7c76b245d4.

Conflicts:
	src/main/java/com/imaginarycode/minecraft/redisbungee/RedisBungee.java
2015-04-30 19:58:03 -04:00
Tux
1c12aec718 Revert "Correct omission"
This reverts commit 195857a531.

Conflicts:
	src/main/java/com/imaginarycode/minecraft/redisbungee/RedisBungee.java
2015-04-30 19:57:39 -04:00
Tux
10466a9464 Add exempted IP addresses (closes #19) and refactored configuration. 2015-04-18 10:13:02 -04:00
Tux
195857a531 Correct omission 2015-04-17 16:35:04 -04:00
Tux
7c76b245d4 [BREAKING] Use nanoTime() for heartbeat checks
This improves Windows and timezone-related support by using a time reference that is more-or-less fixed. You will need to update your network if you update.
2015-04-17 16:34:18 -04:00
PunKeel
c6c73cf731 Fix okhttp AccessControlException 2015-03-28 21:46:08 +01:00
vemacs
06c3935c39 add test for UUIDFetcher 2015-02-10 08:04:03 -07:00
vemacs
a80c3b51e1 Add a test class 2015-02-04 08:02:30 -07:00
Tux
ba825c1880 Convert RedisBungee to okhttp. 2015-01-25 00:18:51 -05:00
Tux
b375b5402d Fix some FindBugs issues. 2015-01-25 00:04:34 -05:00
Tux
47fc9792b0 Set default maximum Redis connections to 8. 2014-11-26 17:30:25 -05:00
Tux
e630116ff8 Better handling of improperly-fetched Jedis resources. 2014-11-26 17:26:51 -05:00
vemacs
cb61d90d6c Unregister listener, revert getCount() changes 2014-11-26 10:00:05 -07:00
vemacs
e483b9abeb There seems to be a bug in the BungeeCord scheduler, cancelling all tasks for a plugin doesn't cancel all tasks for a plugin. 2014-11-26 09:28:50 -07:00
vemacs
7df764c418 Don't spam exceptions when pinged after disable 2014-11-26 09:15:53 -07:00
Tux
d438186682 Do not allow unsubscribing from RedisBungee internal channels and properly poison the PubSub handler this time. 2014-11-02 14:16:41 -05:00
Tux
aa772ddf1b Reformat source code. 2014-09-21 13:56:46 -04:00
Tux
e0ee2ada21 Migrate from the consumer model to ExecutorService. The consumer was not flexible and was less reliable. 2014-09-21 13:55:14 -04:00
Tux
bafe894298 Removed pipelining and other fixes. 2014-09-11 16:38:40 -04:00
Tux
75939ef661 Detect inconsistency of players who are online but not registered in Redis. 2014-09-11 16:19:50 -04:00
Tux
b38ff5d1b4 Add /pproxy command to request the proxy where a player is connected. 2014-08-20 21:31:02 -04:00
Tux
5102c39ee6 Removed player count caching and fixed typo (ported from the efficient-server-listing branch). 2014-08-18 15:33:51 -04:00
Tux
ad67e1c60c Removed efficient per-server list fetching. It had too many issues. It will be readded when it can be fixed. 2014-08-14 20:21:56 -04:00
Tux
f685661462 Enhanced server listing API (now more efficient) and fixed count issues. 2014-08-10 17:58:45 -04:00
Tux
e15b4d23f3 Added missing null check. 2014-08-10 06:27:50 -04:00
Tux
b37566b47f BLEEDING: New data caching mechanism for RedisBungee, which will enable greater performance as soon as it has been fleshed out. 2014-08-09 23:16:47 -04:00
Tux
befd4d0d26 Store user's proxy in their hash and rename the server: keys to proxy: to make their purpose more clear. 2014-08-09 15:32:12 -04:00
mc-core.com
a8a75723fb Added an api method to send messages to a custom PubSub channel. This makes the register channel feature a lot more useful. 2014-07-25 19:00:53 -04:00
Tux
7a710c1ae0 Port RedisBungee to threadGroup branch of BungeeCord 2014-07-09 22:54:12 -04:00
md_5
f9180dfb8d Make use of Bungee scheduler for threaded operations. 2014-07-02 16:38:04 +10:00
Tux
718b020bf2 Better checking 2014-06-26 03:34:16 -04:00
Tux
688246b8fe Tweaks, more pipelining. 2014-06-17 15:47:52 -04:00
Tux
460414b3e6 Use Redis pipelining for more efficiency on high-load setups. Also updated Jedis dependency. 2014-06-11 07:24:09 -04:00