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mirror of https://github.com/proxiodev/RedisBungee.git synced 2024-12-23 18:48:02 +00:00

Use Redis pipelining for more efficiency on high-load setups. Also updated Jedis dependency.

This commit is contained in:
Tux 2014-06-11 07:24:09 -04:00
parent 6e90c0949b
commit 460414b3e6
4 changed files with 28 additions and 13 deletions

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@ -130,7 +130,8 @@
<dependency>
<groupId>redis.clients</groupId>
<artifactId>jedis</artifactId>
<version>2.4.2</version>
<version>2.5.1</version>
<scope>compile</scope>
</dependency>
<dependency>
<groupId>net.md-5</groupId>

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@ -21,10 +21,7 @@ import net.md_5.bungee.api.plugin.Plugin;
import net.md_5.bungee.config.Configuration;
import net.md_5.bungee.config.ConfigurationProvider;
import net.md_5.bungee.config.YamlConfiguration;
import redis.clients.jedis.Jedis;
import redis.clients.jedis.JedisPool;
import redis.clients.jedis.JedisPoolConfig;
import redis.clients.jedis.JedisPubSub;
import redis.clients.jedis.*;
import redis.clients.jedis.exceptions.JedisConnectionException;
import redis.clients.jedis.exceptions.JedisException;
@ -409,8 +406,12 @@ public final class RedisBungee extends Plugin {
try {
tmpRsc.hdel("playerCounts", serverId);
if (tmpRsc.scard("server:" + serverId + ":usersOnline") > 0) {
for (String member : tmpRsc.smembers("server:" + serverId + ":usersOnline"))
RedisUtil.cleanUpPlayer(member, tmpRsc);
Set<String> players = tmpRsc.smembers("server:" + serverId + ":usersOnline");
Pipeline pipeline = tmpRsc.pipelined();
for (String member : players)
RedisUtil.cleanUpPlayer(member, pipeline);
pipeline.sync();
}
tmpRsc.hdel("heartbeats", serverId);
} finally {

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@ -12,6 +12,7 @@ import com.imaginarycode.minecraft.redisbungee.consumerevents.PlayerLoggedInCons
import com.imaginarycode.minecraft.redisbungee.consumerevents.PlayerLoggedOffConsumerEvent;
import lombok.RequiredArgsConstructor;
import redis.clients.jedis.Jedis;
import redis.clients.jedis.Pipeline;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.LinkedBlockingQueue;
@ -46,17 +47,22 @@ public class RedisBungeeConsumer implements Runnable {
private void handle(ConsumerEvent event, Jedis jedis) {
if (event instanceof PlayerLoggedInConsumerEvent) {
PlayerLoggedInConsumerEvent event1 = (PlayerLoggedInConsumerEvent) event;
jedis.sadd("server:" + RedisBungee.getApi().getServerId() + ":usersOnline", event1.getPlayer().getUniqueId().toString());
jedis.hset("player:" + event1.getPlayer().getUniqueId().toString(), "online", "0");
jedis.hset("player:" + event1.getPlayer().getUniqueId().toString(), "ip", event1.getPlayer().getAddress().getAddress().getHostAddress());
jedis.hset("player:" + event1.getPlayer().getUniqueId().toString(), "name", event1.getPlayer().getName());
jedis.hset("uuids", event1.getPlayer().getName().toLowerCase(), event1.getPlayer().getUniqueId().toString());
Pipeline pipeline = jedis.pipelined();
pipeline.sadd("server:" + RedisBungee.getApi().getServerId() + ":usersOnline", event1.getPlayer().getUniqueId().toString());
pipeline.hset("player:" + event1.getPlayer().getUniqueId().toString(), "online", "0");
pipeline.hset("player:" + event1.getPlayer().getUniqueId().toString(), "ip", event1.getPlayer().getAddress().getAddress().getHostAddress());
pipeline.hset("player:" + event1.getPlayer().getUniqueId().toString(), "name", event1.getPlayer().getName());
pipeline.hset("uuids", event1.getPlayer().getName().toLowerCase(), event1.getPlayer().getUniqueId().toString());
pipeline.sync();
} else if (event instanceof PlayerLoggedOffConsumerEvent) {
PlayerLoggedOffConsumerEvent event1 = (PlayerLoggedOffConsumerEvent) event;
Pipeline pipeline = jedis.pipelined();
jedis.hset("player:" + event1.getPlayer().getUniqueId().toString(), "online", String.valueOf(System.currentTimeMillis()));
RedisUtil.cleanUpPlayer(event1.getPlayer().getUniqueId().toString(), jedis);
RedisUtil.cleanUpPlayer(event1.getPlayer().getUniqueId().toString(), pipeline);
pipeline.sync();
} else if (event instanceof PlayerChangedServerConsumerEvent) {
PlayerChangedServerConsumerEvent event1 = (PlayerChangedServerConsumerEvent) event;
// No use in pipelining this
jedis.hset("player:" + event1.getPlayer().getUniqueId().toString(), "server", event1.getNewServer().getName());
}
}

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@ -7,6 +7,7 @@
package com.imaginarycode.minecraft.redisbungee;
import redis.clients.jedis.Jedis;
import redis.clients.jedis.Pipeline;
class RedisUtil {
public static void cleanUpPlayer(String player, Jedis rsc) {
@ -14,4 +15,10 @@ class RedisUtil {
rsc.hdel("player:" + player, "server");
rsc.hdel("player:" + player, "ip");
}
public static void cleanUpPlayer(String player, Pipeline rsc) {
rsc.srem("server:" + RedisBungee.getApi().getServerId() + ":usersOnline", player);
rsc.hdel("player:" + player, "server");
rsc.hdel("player:" + player, "ip");
}
}