vemacs
5010670d95
Remove cache, actually fix NameFetcher
2014-12-27 16:26:21 -07:00
vemacs
e13a8de1d7
Possibly fix namefetcher
2014-12-27 14:00:09 -07:00
Tux
62eacc5816
Expose previous server. Closes #11 , #12
2014-12-07 16:15:39 -05:00
Tux
47fc9792b0
Set default maximum Redis connections to 8.
2014-11-26 17:30:25 -05:00
Tux
1542ce9af8
Synchronize default configuration with the wiki.
2014-11-26 17:28:48 -05:00
Tux
e630116ff8
Better handling of improperly-fetched Jedis resources.
2014-11-26 17:26:51 -05:00
vemacs
cb61d90d6c
Unregister listener, revert getCount() changes
2014-11-26 10:00:05 -07:00
vemacs
e483b9abeb
There seems to be a bug in the BungeeCord scheduler, cancelling all tasks for a plugin doesn't cancel all tasks for a plugin.
2014-11-26 09:28:50 -07:00
vemacs
7df764c418
Don't spam exceptions when pinged after disable
2014-11-26 09:15:53 -07:00
Tux
d438186682
Do not allow unsubscribing from RedisBungee internal channels and properly poison the PubSub handler this time.
2014-11-02 14:16:41 -05:00
Tux
8ac70e801f
Use ImmutableCollection.asList() and document this fact.
2014-11-01 12:54:23 -04:00
Tux
8645f097a5
begin workon 0.3.5
2014-10-06 22:58:10 -04:00
Tux
aa772ddf1b
Reformat source code.
2014-09-21 13:56:46 -04:00
Tux
e0ee2ada21
Migrate from the consumer model to ExecutorService. The consumer was not flexible and was less reliable.
2014-09-21 13:55:14 -04:00
Tux
0dda93bfc8
don't use redis SYNC command
2014-09-20 00:08:36 -04:00
Tux
bafe894298
Removed pipelining and other fixes.
2014-09-11 16:38:40 -04:00
Tux
75939ef661
Detect inconsistency of players who are online but not registered in Redis.
2014-09-11 16:19:50 -04:00
Tux
9d392a32e5
Introduce new network events and add @ToString in PubSubMessageEvent for easier debugging.
2014-08-31 13:16:51 -04:00
Tux
c47a1678e1
Prepare development on 0.3.4
2014-08-20 21:35:50 -04:00
Tux
b38ff5d1b4
Add /pproxy command to request the proxy where a player is connected.
2014-08-20 21:31:02 -04:00
Tux
6fadd9e4c6
Fix priority of ProxyPingEvent. Closes #8
2014-08-18 15:35:29 -04:00
Tux
5102c39ee6
Removed player count caching and fixed typo (ported from the efficient-server-listing branch).
2014-08-18 15:33:51 -04:00
Tux
ad67e1c60c
Removed efficient per-server list fetching. It had too many issues. It will be readded when it can be fixed.
2014-08-14 20:21:56 -04:00
Tux
e3f84c7536
Changed configuration (also a commit to trigger jenkins)
2014-08-11 04:25:46 -04:00
Tux
f685661462
Enhanced server listing API (now more efficient) and fixed count issues.
2014-08-10 17:58:45 -04:00
Tux
5a6d2b15bb
Merge branch 'master' into data-caching
2014-08-10 06:49:33 -04:00
Tux
c75be36531
Remove spirous call.
2014-08-10 06:49:20 -04:00
Tux
297d4a8a7f
Use an unbounded cache via ConcurrentHashMap.
2014-08-10 06:34:05 -04:00
Tux
e15b4d23f3
Added missing null check.
2014-08-10 06:27:50 -04:00
Tux
6df0a481e7
Better server caching.
2014-08-09 23:57:57 -04:00
Tux
d3b2f3f10b
Removed debug message.
2014-08-09 23:18:23 -04:00
Tux
b37566b47f
BLEEDING: New data caching mechanism for RedisBungee, which will enable greater performance as soon as it has been fleshed out.
2014-08-09 23:16:47 -04:00
Tux
befd4d0d26
Store user's proxy in their hash and rename the server: keys to proxy: to make their purpose more clear.
2014-08-09 15:32:12 -04:00
Tux
62cdf7af1b
Indentation.
2014-08-09 15:26:52 -04:00
Tux
ee778953e8
Don't use Date, instead use Calendar. I still want to sneak in LocalDate somehow...
2014-07-30 18:03:07 -04:00
Tux
13b62f7269
Do not cache username<->UUID mappings indefinitely.
...
Instead, we will cache them for three days, and we will recalculate them from fresh values taken while they were online or we ask Mojang for the information.
2014-07-30 13:46:39 -04:00
mc-core.com
a8a75723fb
Added an api method to send messages to a custom PubSub channel. This makes the register channel feature a lot more useful.
2014-07-25 19:00:53 -04:00
Tux
7a710c1ae0
Port RedisBungee to threadGroup branch of BungeeCord
2014-07-09 22:54:12 -04:00
Tux
1769463df1
Make the command sender public again
2014-07-02 19:30:28 -04:00
md_5
f9180dfb8d
Make use of Bungee scheduler for threaded operations.
2014-07-02 16:38:04 +10:00
Tux
718b020bf2
Better checking
2014-06-26 03:34:16 -04:00
Tux
32219a3fff
Need to bump this too
2014-06-24 00:44:33 -04:00
Tux
688246b8fe
Tweaks, more pipelining.
2014-06-17 15:47:52 -04:00
Tux
511202044c
Preserve the old sample
2014-06-13 23:36:20 -04:00
Tux
460414b3e6
Use Redis pipelining for more efficiency on high-load setups. Also updated Jedis dependency.
2014-06-11 07:24:09 -04:00
Tux
c6a6a9d9d0
Fix a typo.
2014-06-06 17:38:41 -04:00
Tux
eca670c43d
Notify if a server is behind every 30 seconds. This is a /very/ common issue.
2014-06-06 17:38:03 -04:00
Tux
16ca96562f
Remove the player-list-in-ping feature.
...
This feature is something that would ideally be separate from RedisBungee. With the removal of this feature, this is something I will be creating and unveiling when 0.3.2 is released.
2014-06-05 00:19:25 -04:00
Tux
484d0bc46b
Fix inconsistency here
2014-06-04 13:15:25 -04:00
Tux
14c2f95a94
Allow default RedisBungee commands to not be registered
2014-06-04 12:59:21 -04:00
Tux
527f76ac6b
Ran inspections on code. Fixed compile errors.
2014-05-30 23:57:42 -04:00
Tux
8bf80450ca
Forgot to get the writeLock()
2014-05-30 23:29:51 -04:00
Tux
a908e313d4
Enhance the UUIDTranslator and add an option to increase performance.
2014-05-30 23:22:31 -04:00
Tux
92971fce96
Properly scope exceptions
2014-05-28 18:29:44 -04:00
Tux
bb71dd674f
Correctly mark the UUID/name methods as NonNull
2014-05-28 02:06:17 -04:00
Tux
dea8073b11
Fix multiple players online on one proxy.
2014-05-25 18:16:14 -04:00
Tux
dd4a33d9d4
Fix canonical-glist: false usage of /glist
2014-05-24 23:16:23 -04:00
Tux
0136699b40
Support Mojangian UUIDs
2014-05-23 10:53:38 -04:00
Tux
730b77f227
Allow UUIDs to be used in commands
2014-05-23 10:50:05 -04:00
Tux
25e93d06ee
Bump version to 0.3.2 for next development cycle
2014-05-23 00:31:16 -04:00
Tux
ca81f2f61b
Actually send messages. Too obvious of an oversight.
2014-05-23 00:22:13 -04:00
Tux
61b83e5889
Clean up code, automatic crash detection, fix some bugs
2014-05-22 23:37:26 -04:00
Tux
638643dab7
Fix typo
2014-05-22 23:20:53 -04:00
Tux
9cf7fdb3c4
Add omitted returnBrokenResource
2014-05-22 17:49:00 -04:00
Tux
07e2621ab2
Just to be sure, initialize the API first thing.
2014-05-20 20:32:43 -04:00
Tux
1d99367956
Revert vemacs for the 3rd time.
...
@vemacs, do not change this, or I will not only revoke your access to the repo, I will also skin you alive. Using "API" methods in this context is just fine and just because it doesn't suit your fancy doesn't mean you can just change it. I am the BDFL, obey me.
2014-05-20 20:30:31 -04:00
vemacs
2cdc844b75
Some code consistency
2014-05-20 17:00:15 -06:00
Tux
f9fbbb388a
move serverId to its own field, prepare for next release (0.3.1-SNAPSHOT)
2014-05-20 16:55:50 -06:00
Tux
235b42021b
Add in some more API documentation along with a slight optimization for a common use case
2014-05-16 20:41:59 -04:00
Tux
ace0979201
Lowercase name -> UUID association
2014-04-26 22:28:17 -04:00
Tux
e316e84c2b
Fix error when no other servers were present
2014-04-26 20:09:53 -04:00
Tux
0a2b43e7dc
Make UUIDResolver properly deal with usernames
2014-04-26 19:43:40 -04:00
Tux
d84f42952c
Optimize getPlayers()
2014-04-26 19:43:09 -04:00
Tux
c5d35a2a1c
Better persistence of translated data
2014-04-23 18:05:42 -04:00
Tux
4aeb762c17
Fix UUIDTranslator bug, add UUID null checking, make plugin messaging asynchronous
2014-04-20 10:50:45 -04:00
Tux
c82adc61b0
Delete playerCounts hash entry beforehand
2014-04-20 10:16:42 -04:00
Tux
86d9b40a78
Fix a JDK8 build error
2014-04-20 01:13:22 -04:00
Tux
1362739b27
RedisBungee 0.3 base code. A lot has changed. There is more to come.
2014-04-20 01:12:28 -04:00
Tux
d3a6170e78
Refactoring
2014-04-19 16:08:49 -04:00
Tux
1ab1d6fd91
Revert to 0.2.6 for now.
2014-04-19 15:55:14 -04:00
Tux
cce0368f4c
Cache server-ids
2014-04-19 15:54:30 -04:00
Tux
72eb4c6a67
Add primitive heartbeat system
2014-04-19 15:52:15 -04:00
Tux
2ddd35c438
Bumping version to 0.3, a major breaking update in the works.
2014-04-15 22:14:00 -04:00
Tux
03bb9eb679
Remove it as well
2014-04-03 23:32:10 -04:00
Tux
c6ca9d1c78
Actually add server to server set.
2014-04-03 23:27:58 -04:00
Tux
98b2c4733a
Fix compile error
2014-04-03 23:24:27 -04:00
Tux
df5f5ef2c9
Lay linked-servers into the morgue.
2014-04-03 23:03:27 -04:00
Tux
e1c5533b9d
Fix softdepends
2014-04-02 01:16:54 -04:00
Tux
673223a31f
Add softdepends support, so we can override cmd_find/cmd_list automagically.
2014-04-01 11:44:49 -04:00
Tux
db0ea751e9
Do not poison the pubsub handler, in order to prevent shutdown hangs.
2014-03-31 23:02:26 -04:00
Tux
d65a316427
Revert unintentional change to UUID-based storage. This will be handled soon.
2014-03-31 11:21:48 -04:00
Tux
611ee89fb4
Add new PubSub handling along with associated API methods.
2014-03-31 11:19:33 -04:00
Tux
6924673c16
Improve concurrency of PubSub handler
2014-03-31 10:23:10 -04:00
Tux
8b1ea2f7df
Major changes.
...
* Some events are now handled asynchronously.
* There is now support for a connection limit.
* Fixed build under JDK8.
* Player count is now cached again. Hopefully this means an increase in performance.
2014-03-30 00:31:35 -04:00
Tux
4edfabfe98
Detect "imposter" Bungees (two Bungees with the same server-id).
2014-03-02 14:28:18 -05:00
Tux
49ea863da2
It seems this fixes timeout issues
2014-02-21 18:49:26 -05:00
Tux
27b8b09bf3
Deal with connection failures more gracefully.
2014-02-21 17:02:02 -05:00
Tux
9381701bf6
bumping version to 0.2.6
2014-02-15 02:10:49 -05:00
Tux
9425358631
Fix up Javadoc
2014-02-12 01:26:56 -05:00
Tux
cb7963dbc5
Modify POM, support new BungeeCord builds.
2014-02-11 17:42:52 -05:00