Updated Frame (markdown)

bi0qaw 2017-11-25 17:31:40 +01:00
parent ca5c0c459e
commit 775167a873

@ -50,3 +50,13 @@ set {_circle::*} to circle with radius 1 and density 5 # Creates a circle in the
set {_circle::*} to {_circle::*} rotated around z-axis by 90 # Rotate the circle to a vertical position set {_circle::*} to {_circle::*} rotated around z-axis by 90 # Rotate the circle to a vertical position
show happy villager at location 1 above player's head offset by {_circle::*} in frame of player # show the particles show happy villager at location 1 above player's head offset by {_circle::*} in frame of player # show the particles
``` ```
***
## Yaw & Pitch
You can always get/change the yaw and pitch of a frame with the `frame yaw` expression:
```
frame yaw of %frame%
frame pitch of %frame%
```