Create gallery.sk

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bi0qaw 2017-11-26 01:21:40 +01:00 committed by GitHub
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commit cbf367538e
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command /rainbow-halo:
trigger:
set {_circle::*} to circle with radius 0.75 and density 5
set {_hue} to 0
set {run} to true
while {run} is true:
loop {_circle::*}:
set {_loc} to location 2 above player offset by loop-value in frame of player
rainbow({_hue}, {_loc})
add 5 to {_hue}
if {_hue} > 360:
set {_hue} to {_hue} - 360
if {run} is true:
wait 2 ticks
else:
stop trigger
command /rainbow-yaw-helix:
trigger:
set {_helix::*} to helix with radius 1, height 2, step 0.25 and density 10
set {_hue} to 0
set {run} to true
while {run} is true:
loop {_helix::*}:
set {_loc} to player offset by loop-value
set {_yaw} to yaw of player
rainbow({_yaw}, {_loc})
if {run} is true:
wait 1 tick
else:
stop trigger
function rainbow_lines(p: player):
set {_yaw} to random number from 0 to 360
set {_startheight} to random number from -0.5 to 1.5
set {_endheight} to {_startheight} + random number from 1 to 2
set {_hue} to random number from 0 to 360
set {_start} to cylindrical vector with radius 0.75, yaw {_yaw} and height {_startheight}
set {_end} to cylindrical vector with radius 0.75, yaw {_yaw} and height {_endheight}
set {_line::*} to vector line from {_start} to {_end} with density 5
loop {_line::*}:
set {_loc} to {_p} offset by loop-value
rainbow({_hue}, {_loc})
if {run} is true:
wait 1 tick
else:
stop loop
command /rainbow-lines:
trigger:
set {_line::*} to vector line from vector 0, 0, 0 to vector 0, 1, 0 with density 5
set {_size} to size of {_line::*}
set {run} to true
while {run} is true:
chance of 50%:
rainbow_lines(player)
wait 5 ticks
command /stopeffect:
trigger:
clear {run}