From cbf367538e4a950f6226993c8eac864591e97c03 Mon Sep 17 00:00:00 2001 From: bi0qaw Date: Sun, 26 Nov 2017 01:21:40 +0100 Subject: [PATCH] Create gallery.sk --- scripts/gallery.sk | 61 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 scripts/gallery.sk diff --git a/scripts/gallery.sk b/scripts/gallery.sk new file mode 100644 index 0000000..d40e8ed --- /dev/null +++ b/scripts/gallery.sk @@ -0,0 +1,61 @@ +command /rainbow-halo: + trigger: + set {_circle::*} to circle with radius 0.75 and density 5 + set {_hue} to 0 + set {run} to true + while {run} is true: + loop {_circle::*}: + set {_loc} to location 2 above player offset by loop-value in frame of player + rainbow({_hue}, {_loc}) + add 5 to {_hue} + if {_hue} > 360: + set {_hue} to {_hue} - 360 + if {run} is true: + wait 2 ticks + else: + stop trigger + +command /rainbow-yaw-helix: + trigger: + set {_helix::*} to helix with radius 1, height 2, step 0.25 and density 10 + set {_hue} to 0 + set {run} to true + while {run} is true: + loop {_helix::*}: + set {_loc} to player offset by loop-value + set {_yaw} to yaw of player + rainbow({_yaw}, {_loc}) + if {run} is true: + wait 1 tick + else: + stop trigger + +function rainbow_lines(p: player): + set {_yaw} to random number from 0 to 360 + set {_startheight} to random number from -0.5 to 1.5 + set {_endheight} to {_startheight} + random number from 1 to 2 + set {_hue} to random number from 0 to 360 + set {_start} to cylindrical vector with radius 0.75, yaw {_yaw} and height {_startheight} + set {_end} to cylindrical vector with radius 0.75, yaw {_yaw} and height {_endheight} + set {_line::*} to vector line from {_start} to {_end} with density 5 + loop {_line::*}: + set {_loc} to {_p} offset by loop-value + rainbow({_hue}, {_loc}) + if {run} is true: + wait 1 tick + else: + stop loop + +command /rainbow-lines: + trigger: + set {_line::*} to vector line from vector 0, 0, 0 to vector 0, 1, 0 with density 5 + set {_size} to size of {_line::*} + set {run} to true + while {run} is true: + chance of 50%: + rainbow_lines(player) + wait 5 ticks + +command /stopeffect: + trigger: + clear {run}