107 lines
3.8 KiB
YAML
107 lines
3.8 KiB
YAML
# this config file is for messages / Languages
|
|
# use MiniMessage format https://docs.advntr.dev/minimessage/format.html
|
|
# for colors etc... Legacy chat color is not supported.
|
|
|
|
# Language codes used in minecraft from the minecraft wiki
|
|
# example: en-us for american english and ar-sa for arabic
|
|
|
|
# all codes can be obtained from link below
|
|
# from the colum Locale Code -> In-game
|
|
# NOTE: minecraft wiki shows languages like this `en_us` in config it should be `en-us`
|
|
# https://minecraft.wiki/w/Language
|
|
|
|
# example:
|
|
# lets assume we want to add arabic language.
|
|
# messages:
|
|
# logged-in-other-location:
|
|
# en-us: "<color:red>You logged in from another location!"
|
|
# ar-sa: "<color:red>لقد اتصلت من مكان اخر"
|
|
|
|
|
|
# RedisBungee Prefix if ever used.
|
|
prefix: "<color:red>[<color:yellow>Redis<color:red>Bungee]"
|
|
|
|
# en-us is american English, Which is the default language used when a language for a message isn't defined.
|
|
# Warning: IF THE set default locale wasn't defined in the config for all messages, plugin will not load.
|
|
# set the Default locale
|
|
default-locale: en-us
|
|
|
|
# send language based on client sent settings
|
|
# if you don't have languages configured For client Language
|
|
# it will default to language that has been set above
|
|
# NOTE: due minecraft protocol not sending player settings during login,
|
|
# some of the messages like logged-in-other-location will
|
|
# skip translation and use default locale that has been set in default-locale.
|
|
use-client-locale: true
|
|
|
|
# messages that are used during login, and connecting to Last server
|
|
messages:
|
|
logged-in-other-location:
|
|
en-us: "<color:red>You logged in from another location!"
|
|
already-logged-in:
|
|
en-us: "<color:red>You are already logged in!"
|
|
server-not-found:
|
|
# placeholder <server> displays server name in the message.
|
|
en-us: "<color:red>unable to connect you to the last server, because server <server> was not found."
|
|
server-connecting:
|
|
# placeholder <server> displays server name in the message.
|
|
en-us: "<color:green>Connecting you to <server>..."
|
|
|
|
|
|
# commands common messages
|
|
commands-common:
|
|
player-not-found:
|
|
en-us: "<color:red>Player not found."
|
|
player-not-specified:
|
|
en-us: "<color:red>You must specify a player name."
|
|
command-not-specified:
|
|
en-us: "<color:red>You must specify a command to be run."
|
|
|
|
# commands
|
|
commands:
|
|
glist:
|
|
single-player:
|
|
en-us: "<color:yellow>1 player is currently online."
|
|
players:
|
|
en-us: "<color:yellow><players> players are currently online."
|
|
notice:
|
|
en-us: "<color:yellow>To see all players online, use /glist showall."
|
|
find:
|
|
found:
|
|
en-us: "<color:blue><player> is on <server>."
|
|
last-seen:
|
|
online:
|
|
en-us: "<color:green><player> is currently online."
|
|
last-seen:
|
|
en-us: "<color:blue><player> last seen on <date>."
|
|
never-seen:
|
|
en-us: "<color:red><player> has never been online."
|
|
ip:
|
|
connected-from:
|
|
en-us: "<color:green><player> is connected from <ip>."
|
|
proxy:
|
|
connected-to:
|
|
en-us: "<color:green><player> is connected to <proxy>."
|
|
send-to-all:
|
|
sent:
|
|
en-us: "<color:green>Sent the command /<command> to all proxies."
|
|
# note: server here means a proxy.
|
|
server-id:
|
|
message:
|
|
en-us: "<color:yellow>You are on <color:blue><proxy>."
|
|
# Same here too
|
|
server-ids:
|
|
message:
|
|
en-us: "<color:yellow>All server IDs: <proxies>"
|
|
plist:
|
|
notice:
|
|
en-us: "<color:yellow>To see all players online, use /plist <proxy> showall."
|
|
not-valid-proxy:
|
|
en-us: "<color:red><proxy> is not valid proxy. use /serverids for valid proxies"
|
|
single-player:
|
|
en-us: "<color:yellow>1 player is currently online on <proxy>."
|
|
players:
|
|
en-us: "<color:yellow><players> players are currently online on <proxy>."
|
|
|
|
# DO NOT CHANGE!!!!!
|
|
config-version: 1 |