RedisBungee/RedisBungee-API/src/main/java/com/imaginarycode/minecraft/redisbungee/RedisBungeeAPI.java

438 lines
14 KiB
Java

package com.imaginarycode.minecraft.redisbungee;
import com.google.common.base.Preconditions;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import com.google.common.collect.Multimap;
import com.imaginarycode.minecraft.redisbungee.api.RedisBungeePlugin;
import com.imaginarycode.minecraft.redisbungee.api.summoners.JedisSummoner;
import com.imaginarycode.minecraft.redisbungee.api.summoners.Summoner;
import com.imaginarycode.minecraft.redisbungee.api.RedisBungeeMode;
import org.checkerframework.checker.nullness.qual.NonNull;
import redis.clients.jedis.Jedis;
import redis.clients.jedis.JedisPool;
import java.net.InetAddress;
import java.util.*;
/**
* This class exposes some internal RedisBungee functions. You obtain an instance of this object by invoking {@link RedisBungeeAPI#getRedisBungeeApi()}
* or somehow you got the Plugin instance by you can call the api using {@link RedisBungeePlugin#getApi()}.
*
* @author tuxed
* @since 0.2.3 | updated 0.7.0
*/
@SuppressWarnings("unused")
public class RedisBungeeAPI {
private final RedisBungeePlugin<?> plugin;
private final List<String> reservedChannels;
private static RedisBungeeAPI redisBungeeApi;
RedisBungeeAPI(RedisBungeePlugin<?> plugin) {
this.plugin = plugin;
redisBungeeApi = this;
this.reservedChannels = ImmutableList.of(
"redisbungee-allservers",
"redisbungee-" + plugin.getConfiguration().getProxyId(),
"redisbungee-data"
);
new RedisBungee(this);
}
/**
* Get a combined count of all players on this network.
*
* @return a count of all players found
*/
public final int getPlayerCount() {
return plugin.getCount();
}
/**
* Get the last time a player was on. If the player is currently online, this will return 0. If the player has not been recorded,
* this will return -1. Otherwise it will return a value in milliseconds.
*
* @param player a player name
* @return the last time a player was on, if online returns a 0
*/
public final long getLastOnline(@NonNull UUID player) {
return plugin.getDataManager().getLastOnline(player);
}
/**
* Get the server where the specified player is playing. This function also deals with the case of local players
* as well, and will return local information on them.
*
* @param player a player name
* @return a String name for the server the player is on.
*/
public final String getServerFor(@NonNull UUID player) {
return plugin.getDataManager().getServer(player);
}
/**
* Get a combined list of players on this network.
* <p>
* <strong>Note that this function returns an instance of {@link com.google.common.collect.ImmutableSet}.</strong>
*
* @return a Set with all players found
*/
public final Set<UUID> getPlayersOnline() {
return plugin.getPlayers();
}
/**
* Get a combined list of players on this network, as a collection of usernames.
*
* @return a Set with all players found
* @see #getNameFromUuid(java.util.UUID)
* @since 0.3
*/
public final Collection<String> getHumanPlayersOnline() {
Set<String> names = new HashSet<>();
for (UUID uuid : getPlayersOnline()) {
names.add(getNameFromUuid(uuid, false));
}
return names;
}
/**
* Get a full list of players on all servers.
*
* @return a immutable Multimap with all players found on this server
* @since 0.2.5
*/
public final Multimap<String, UUID> getServerToPlayers() {
return plugin.serversToPlayers();
}
/**
* Get a list of players on the server with the given name.
*
* @param server a server name
* @return a Set with all players found on this server
*/
public final Set<UUID> getPlayersOnServer(@NonNull String server) {
return ImmutableSet.copyOf(getServerToPlayers().get(server));
}
/**
* Get a list of players on the specified proxy.
*
* @param server a server name
* @return a Set with all UUIDs found on this proxy
*/
public final Set<UUID> getPlayersOnProxy(@NonNull String server) {
return plugin.getPlayersOnProxy(server);
}
/**
* Convenience method: Checks if the specified player is online.
*
* @param player a player name
* @return if the player is online
*/
public final boolean isPlayerOnline(@NonNull UUID player) {
return getLastOnline(player) == 0;
}
/**
* Get the {@link java.net.InetAddress} associated with this player.
*
* @param player the player to fetch the IP for
* @return an {@link java.net.InetAddress} if the player is online, null otherwise
* @since 0.2.4
*/
public final InetAddress getPlayerIp(@NonNull UUID player) {
return plugin.getDataManager().getIp(player);
}
/**
* Get the RedisBungee proxy ID this player is connected to.
*
* @param player the player to fetch the IP for
* @return the proxy the player is connected to, or null if they are offline
* @since 0.3.3
*/
public final String getProxy(@NonNull UUID player) {
return plugin.getDataManager().getProxy(player);
}
/**
* Sends a proxy command to all proxies.
*
* @param command the command to send and execute
* @see #sendProxyCommand(String, String)
* @since 0.2.5
*/
public final void sendProxyCommand(@NonNull String command) {
plugin.sendProxyCommand("allservers", command);
}
/**
* Sends a proxy command to the proxy with the given ID. "allservers" means all proxies.
*
* @param proxyId a proxy ID
* @param command the command to send and execute
* @see #getProxyId()
* @see #getAllProxies()
* @since 0.2.5
*/
public final void sendProxyCommand(@NonNull String proxyId, @NonNull String command) {
plugin.sendProxyCommand(proxyId, command);
}
/**
* Sends a message to a PubSub channel. The channel has to be subscribed to on this, or another redisbungee instance for
* PubSubMessageEvent to fire.
*
* @param channel The PubSub channel
* @param message the message body to send
* @since 0.3.3
*/
public final void sendChannelMessage(@NonNull String channel, @NonNull String message) {
plugin.sendChannelMessage(channel, message);
}
/**
* Get the current BungeeCord / Velocity proxy ID for this server.
*
* @return the current server ID
* @see #getAllProxies()
* @since 0.8.0
*/
public final String getProxyId() {
return plugin.getConfiguration().getProxyId();
}
/**
* Get the current BungeeCord / Velocity proxy ID for this server.
*
* @return the current server ID
* @see #getAllServers()
* @since 0.2.5
* @deprecated to avoid confusion between A server and A proxy see #getProxyId()
*/
@Deprecated
public final String getServerId() {
return getProxyId();
}
/**
* Get all the linked proxies in this network.
*
* @return the list of all proxies
* @see #getProxyId()
* @since 0.8.0
*/
public final List<String> getAllProxies() {
return plugin.getProxiesIds();
}
/**
* Get all the linked proxies in this network.
*
* @return the list of all proxies
* @see #getServerId()
* @since 0.2.5
* @deprecated to avoid confusion between A server and A proxy see see {@link #getAllProxies()}
*/
@Deprecated
public final List<String> getAllServers() {
return getAllProxies();
}
/**
* Register (a) PubSub channel(s), so that you may handle PubSubMessageEvent for it.
*
* @param channels the channels to register
* @since 0.3
*/
public final void registerPubSubChannels(String... channels) {
plugin.getPubSubListener().addChannel(channels);
}
/**
* Unregister (a) PubSub channel(s).
*
* @param channels the channels to unregister
* @since 0.3
*/
public final void unregisterPubSubChannels(String... channels) {
for (String channel : channels) {
Preconditions.checkArgument(!reservedChannels.contains(channel), "attempting to unregister internal channel");
}
plugin.getPubSubListener().removeChannel(channels);
}
/**
* Fetch a name from the specified UUID. UUIDs are cached locally and in Redis. This function falls back to Mojang
* as a last resort, so calls <strong>may</strong> be blocking.
* <p>
* For the common use case of translating a list of UUIDs into names, use {@link #getHumanPlayersOnline()} instead.
* <p>
* If performance is a concern, use {@link #getNameFromUuid(java.util.UUID, boolean)} as this allows you to disable Mojang lookups.
*
* @param uuid the UUID to fetch the name for
* @return the name for the UUID
* @since 0.3
*/
public final String getNameFromUuid(@NonNull UUID uuid) {
return getNameFromUuid(uuid, true);
}
/**
* Fetch a name from the specified UUID. UUIDs are cached locally and in Redis. This function can fall back to Mojang
* as a last resort if {@code expensiveLookups} is true, so calls <strong>may</strong> be blocking.
* <p>
* For the common use case of translating the list of online players into names, use {@link #getHumanPlayersOnline()}.
* <p>
* If performance is a concern, set {@code expensiveLookups} to false as this will disable lookups via Mojang.
*
* @param uuid the UUID to fetch the name for
* @param expensiveLookups whether or not to perform potentially expensive lookups
* @return the name for the UUID
* @since 0.3.2
*/
public final String getNameFromUuid(@NonNull UUID uuid, boolean expensiveLookups) {
return plugin.getUuidTranslator().getNameFromUuid(uuid, expensiveLookups);
}
/**
* Fetch a UUID from the specified name. Names are cached locally and in Redis. This function falls back to Mojang
* as a last resort, so calls <strong>may</strong> be blocking.
* <p>
* If performance is a concern, see {@link #getUuidFromName(String, boolean)}, which disables the following functions:
* <ul>
* <li>Searching local entries case-insensitively</li>
* <li>Searching Mojang</li>
* </ul>
*
* @param name the UUID to fetch the name for
* @return the UUID for the name
* @since 0.3
*/
public final UUID getUuidFromName(@NonNull String name) {
return getUuidFromName(name, true);
}
/**
* Fetch a UUID from the specified name. Names are cached locally and in Redis. This function falls back to Mojang
* as a last resort if {@code expensiveLookups} is true, so calls <strong>may</strong> be blocking.
* <p>
* If performance is a concern, set {@code expensiveLookups} to false to disable searching Mojang and searching for usernames
* case-insensitively.
*
* @param name the UUID to fetch the name for
* @param expensiveLookups whether or not to perform potentially expensive lookups
* @return the {@link UUID} for the name
* @since 0.3.2
*/
public final UUID getUuidFromName(@NonNull String name, boolean expensiveLookups) {
return plugin.getUuidTranslator().getTranslatedUuid(name, expensiveLookups);
}
/**
* Kicks a player from the network
*
* @param playerName player name
* @param message kick message that player will see on kick
* @since 0.8.0
*/
public void kickPlayer(String playerName, String message) {
plugin.kickPlayer(playerName, message);
}
/**
* Kicks a player from the network
*
* @param playerUUID player name
* @param message kick message that player will see on kick
* @since 0.8.0
*/
public void kickPlayer(UUID playerUUID, String message) {
plugin.kickPlayer(playerUUID, message);
}
/**
* This gives you instance of Jedis
*
* @return {@link Jedis}
* @since 0.7.0
* @throws IllegalStateException if the #getMode() is not equal to {@link RedisBungeeMode#SINGLE}
*/
public Jedis requestJedis() {
if (getMode() == RedisBungeeMode.SINGLE) {
return ((JedisSummoner) this.plugin.getSummoner()).obtainResource();
} else {
throw new IllegalStateException("Mode is not " + RedisBungeeMode.SINGLE);
}
}
/**
* This gets Redis Bungee {@link JedisPool}
*
* @return {@link JedisPool}
* @since 0.6.5
* @throws IllegalStateException if the #getMode() is not equal to {@link RedisBungeeMode#SINGLE}
*/
public JedisPool getJedisPool() {
if (getMode() == RedisBungeeMode.SINGLE) {
return ((JedisSummoner) this.plugin.getSummoner()).getJedisPool();
} else {
throw new IllegalStateException("Mode is not " + RedisBungeeMode.SINGLE);
}
}
/**
* This gives you instance of Jedis Cluster
*
* @return {@link redis.clients.jedis.JedisCluster}
* @since 0.8.0
* @throws IllegalStateException if the #getMode() is not equal to {@link RedisBungeeMode#CLUSTER}
*/
public Jedis requestClusterJedis() {
if (getMode() == RedisBungeeMode.CLUSTER) {
return ((JedisSummoner) this.plugin.getSummoner()).obtainResource();
} else {
throw new IllegalStateException("Mode is not " + RedisBungeeMode.CLUSTER);
}
}
/**
* returns Summoner class responsible for Single Jedis {@link Jedis}, Cluster Jedis {@link redis.clients.jedis.JedisCluster} handling
*
* @return {@link Summoner}
* @since 0.8.0
*/
public Summoner<?> getSummoner() {
return this.plugin.getSummoner();
}
/**
* shows what mode is RedisBungee is on
*
* @return {@link RedisBungeeMode}
* @since 0.8.0
*/
public RedisBungeeMode getMode() {
return this.plugin.getRedisBungeeMode();
}
/**
* Api instance
*
* @return the API instance.
* @since 0.6.5
*/
public static RedisBungeeAPI getRedisBungeeApi() {
return redisBungeeApi;
}
}