Tux
8b1ea2f7df
Major changes.
...
* Some events are now handled asynchronously.
* There is now support for a connection limit.
* Fixed build under JDK8.
* Player count is now cached again. Hopefully this means an increase in performance.
2014-03-30 00:31:35 -04:00
Tux
9381701bf6
bumping version to 0.2.6
2014-02-15 02:10:49 -05:00
vemacs
d6137e118e
Bump version to 0.2.5
2013-12-28 14:20:27 -07:00
Tux
f7a530025a
Bumped version to 0.2.4
2013-12-23 23:47:40 -05:00
Tux
5b0c4c2219
config file tweak
2013-12-16 19:24:29 -05:00
Tux
8c824cc397
Add better AUTH support.
2013-12-03 16:01:27 -05:00
Tux
70c3f5fcdc
Better support Redis on ports other than 6379. Also improve the anti-clone.
2013-12-02 22:02:55 -05:00
Tux
c393f4c553
make async pls, also add back the server list ping player structure back as an option
2013-11-15 21:56:59 -05:00
Tux
22a4d0332d
Comment the configuration.
2013-11-15 18:15:20 -05:00
Tux
345ceac4b7
Rewrite the initial join server logic as a while loop, do actual bump to 0.2.3 and add /find support.
2013-11-08 18:19:01 -05:00
Tux
23944f7313
Initial support for BungeeCord 1.7 server list ping changes.
2013-10-28 22:42:26 -04:00
Tux
59dedd64f2
0.2 code.
...
- clean up code
- introduce a separate update task and some caching for player counts
- add canonical /glist support
- better error checking
2013-10-14 20:40:32 -04:00
Tux
d0f5a24f38
first commit
2013-09-29 16:16:47 -04:00