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mirror of https://github.com/proxiodev/RedisBungee.git synced 2024-11-23 04:28:01 +00:00
Commit Graph

433 Commits

Author SHA1 Message Date
Tux
92971fce96 Properly scope exceptions 2014-05-28 18:29:44 -04:00
Tux
bb71dd674f Correctly mark the UUID/name methods as NonNull 2014-05-28 02:06:17 -04:00
Tux
dea8073b11 Fix multiple players online on one proxy. 2014-05-25 18:16:14 -04:00
Tux
dd4a33d9d4 Fix canonical-glist: false usage of /glist 2014-05-24 23:16:23 -04:00
Tux
0136699b40 Support Mojangian UUIDs 2014-05-23 10:53:38 -04:00
Tux
730b77f227 Allow UUIDs to be used in commands 2014-05-23 10:50:05 -04:00
Tux
25e93d06ee Bump version to 0.3.2 for next development cycle 2014-05-23 00:31:16 -04:00
Tux
e514d590e4 Bump version to 0.3.1 2014-05-23 00:30:48 -04:00
Tux
ca81f2f61b Actually send messages. Too obvious of an oversight. 2014-05-23 00:22:13 -04:00
Tux
61b83e5889 Clean up code, automatic crash detection, fix some bugs 2014-05-22 23:37:26 -04:00
Tux
638643dab7 Fix typo 2014-05-22 23:20:53 -04:00
Tux
f30f3ba2f3 Merge remote-tracking branch 'origin/master' 2014-05-22 17:49:06 -04:00
Tux
9cf7fdb3c4 Add omitted returnBrokenResource 2014-05-22 17:49:00 -04:00
vemacs
31b3f0af89 Use API to get serverId 2014-05-20 20:22:58 -06:00
Tux
07e2621ab2 Just to be sure, initialize the API first thing. 2014-05-20 20:32:43 -04:00
Tux
1d99367956 Revert vemacs for the 3rd time.
@vemacs, do not change this, or I will not only revoke your access to the repo, I will also skin you alive. Using "API" methods in this context is just fine and just because it doesn't suit your fancy doesn't mean you can just change it. I am the BDFL, obey me.
2014-05-20 20:30:31 -04:00
vemacs
2cdc844b75 Some code consistency 2014-05-20 17:00:15 -06:00
Tux
f9fbbb388a move serverId to its own field, prepare for next release (0.3.1-SNAPSHOT) 2014-05-20 16:55:50 -06:00
Tux
a532a7e6ba Bump version to 0.3 for release 2014-05-20 08:30:08 -04:00
Tux
235b42021b Add in some more API documentation along with a slight optimization for a common use case 2014-05-16 20:41:59 -04:00
Tux
ace0979201 Lowercase name -> UUID association 2014-04-26 22:28:17 -04:00
Tux
e316e84c2b Fix error when no other servers were present 2014-04-26 20:09:53 -04:00
Tux
0a2b43e7dc Make UUIDResolver properly deal with usernames 2014-04-26 19:43:40 -04:00
Tux
d84f42952c Optimize getPlayers() 2014-04-26 19:43:09 -04:00
Tux
c5d35a2a1c Better persistence of translated data 2014-04-23 18:05:42 -04:00
Tux
4aeb762c17 Fix UUIDTranslator bug, add UUID null checking, make plugin messaging asynchronous 2014-04-20 10:50:45 -04:00
Tux
c82adc61b0 Delete playerCounts hash entry beforehand 2014-04-20 10:16:42 -04:00
Tux
86d9b40a78 Fix a JDK8 build error 2014-04-20 01:13:22 -04:00
Tux
1362739b27 RedisBungee 0.3 base code. A lot has changed. There is more to come. 2014-04-20 01:12:28 -04:00
Tux
d3a6170e78 Refactoring 2014-04-19 16:08:49 -04:00
Tux
1ab1d6fd91 Revert to 0.2.6 for now. 2014-04-19 15:55:14 -04:00
Tux
cce0368f4c Cache server-ids 2014-04-19 15:54:30 -04:00
Tux
72eb4c6a67 Add primitive heartbeat system 2014-04-19 15:52:15 -04:00
Tux
2ddd35c438 Bumping version to 0.3, a major breaking update in the works. 2014-04-15 22:14:00 -04:00
Tux
03bb9eb679 Remove it as well 2014-04-03 23:32:10 -04:00
Tux
c6ca9d1c78 Actually add server to server set. 2014-04-03 23:27:58 -04:00
Tux
98b2c4733a Fix compile error 2014-04-03 23:24:27 -04:00
Tux
df5f5ef2c9 Lay linked-servers into the morgue. 2014-04-03 23:03:27 -04:00
Tux
e1c5533b9d Fix softdepends 2014-04-02 01:16:54 -04:00
Tux
673223a31f Add softdepends support, so we can override cmd_find/cmd_list automagically. 2014-04-01 11:44:49 -04:00
Tux
db0ea751e9 Do not poison the pubsub handler, in order to prevent shutdown hangs. 2014-03-31 23:02:26 -04:00
Tux
d65a316427 Revert unintentional change to UUID-based storage. This will be handled soon. 2014-03-31 11:21:48 -04:00
Tux
611ee89fb4 Add new PubSub handling along with associated API methods. 2014-03-31 11:19:33 -04:00
Tux
6924673c16 Improve concurrency of PubSub handler 2014-03-31 10:23:10 -04:00
Tux
8b1ea2f7df Major changes.
* Some events are now handled asynchronously.
 * There is now support for a connection limit.
 * Fixed build under JDK8.
 * Player count is now cached again. Hopefully this means an increase in performance.
2014-03-30 00:31:35 -04:00
Tux
4edfabfe98 Detect "imposter" Bungees (two Bungees with the same server-id). 2014-03-02 14:28:18 -05:00
Tux
49ea863da2 It seems this fixes timeout issues 2014-02-21 18:49:26 -05:00
Tux
27b8b09bf3 Deal with connection failures more gracefully. 2014-02-21 17:02:02 -05:00
Tux
9381701bf6 bumping version to 0.2.6 2014-02-15 02:10:49 -05:00
Tux
9425358631 Fix up Javadoc 2014-02-12 01:26:56 -05:00