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mirror of https://github.com/proxiodev/RedisBungee.git synced 2024-12-23 10:38:01 +00:00
Commit Graph

68 Commits

Author SHA1 Message Date
Daniël Voort
99941c733f
Use PlayerDB.co for name lookups (#82)
I noticed that currently name lookups for UUIDs that are not cached, are
not supported in RedisBungee due to Mojang removing name history.

When looking at the usages, RedisBungee internally only uses the current
name (So no need for full name history), so I moved name lookups to
[PlayerDB](https://playerdb.co/), which does not have API rate limits
unlike Mojang's API.

closes #59
2023-07-18 04:48:20 +04:00
265933f36e
fix Velocity plugin startup / shutdown issues, java docs notes for some classes and logs for shutdown / startup (#73)
closes #71
2023-04-25 11:09:45 +04:00
mohammed Alteniji
b857bdb771
update to gradle (#66) 2023-03-23 15:42:59 +04:00
441a12bb36
fix error being thrown getServerFor in Bungeecord/Velocity in the api closes #64
when plugins messing around with proxy internals (eg: limboapi) the field server in redis data of the player set to null which can become problematic for velocity due checking of null in velocity but i applied the same stuff to the bungeecord version aswell and document it in the javadocs
2023-03-17 12:15:10 +04:00
冰砚炽
0534970368
Fix PlayerList not returning server name when it is not ALL (#62) 2023-01-31 12:40:06 +04:00
1a2459b64e
deprecated NameFetcher api 2022-12-31 07:23:35 +04:00
c8362a44ec
add config option to restore old kick behavior pre 0.9.0 2022-11-27 12:29:13 +04:00
e5f0075a58
add messages config, change some jedis/redis depercated apis, bump to 0.9.0, new logging from another locations handling. 2022-11-11 20:30:16 +04:00
92bb0030de
move PlayerUtils code from platforms to the api 2022-11-02 08:38:25 +04:00
8dc42d071a
Add copyright header to source code 2022-10-30 00:02:09 +04:00
28419b3168
remove git versions 2022-10-25 08:18:30 +04:00
74ed18e9b3
Make sure to run LoginEvent Last fixes #48 2022-09-14 08:09:43 +04:00
80a4791d12 api changes in events, move Listener serialization into Util class 2022-07-30 22:36:29 +04:00
fdd537b276 fix javadocs again, add getServerFor in velocity 2022-07-27 19:06:57 +04:00
17897bc112 make RedisBungeeAPI class platform dependant and make Abstract version of it 2022-07-27 17:43:51 +04:00
64af12044e Change Plugin instance of Bungeecord to RedisBungee to maintain old plugin compatibility 2022-07-26 18:42:29 +04:00
ee76fa0b3d Change Jedis -> JedisPooled, and make tasks use UnifiedJedis
since JedisCluster, JedisPooled are Childern of UnifiedJedis
2022-07-26 17:48:00 +04:00
81a8fd218e move PlayerUtils and change the name 2022-07-26 12:49:44 +04:00
92f5e04edf change method naming of updateProxiesIds 2022-07-26 12:42:42 +04:00
e7b241edd6 git rid of lua system 2022-07-26 12:40:14 +04:00
86c6e9464d internal changes 2022-07-26 10:58:00 +04:00
2c4fc00ec3 single class for loading config 2022-07-25 16:49:57 +04:00
dea384a203 change wrong default max connection from 8 to 10 2022-07-22 17:08:51 +04:00
2c8c5fc1cf as new config, check if ye wana load legacy commands 2022-07-22 16:10:06 +04:00
5c6cf405fa config changes 2022-07-22 15:12:32 +04:00
5d1167c20f change original author name, and include it in velocity version 2022-07-21 16:37:32 +04:00
f274301036 add firePayload for cleanup as its used in integerty check 2022-07-21 09:36:10 +04:00
c787c76eca fix null being passed into jedis on ServerConnectedEvent 2022-07-20 13:25:26 +04:00
9da5845da3 move Heartbeat task into its own class 2022-07-20 13:21:24 +04:00
4d3f1a551e General improvements, remove player cleanup from RedisUtils class and bug fixes
fixed bug where PlayerNetoworkJoin is not fireing, and also fixed wrong arguments being passed on server change network event, Moved Payload creation to it own Util class, Remove player creation from RedisUtils class and move it to GenericPlayerUtils, and also renamed Bungeecord/Velocity Player Util classes to <PLATFORM>PlayerUtils.java, removed the use of reflection to create event instances
2022-07-20 12:39:10 +04:00
17e6e12c24 oops, bungeecord code was not updated to handle kick if player inside same proxy 2022-07-19 15:43:58 +04:00
c848126aa7 Implement network kick 2022-07-19 15:30:45 +04:00
f722b8c9d3 fix glist command when UUID to name translation fails by returning the uuid 2022-07-19 07:41:21 +04:00
d806bc2d41 reduce integrity check to run from 1 min to 30 seconds 2022-07-19 07:21:17 +04:00
2e8342f5c3 serverToPlayers was getting injected with null values as a server 2022-07-19 07:19:32 +04:00
aff185a85b last bug was caused by confusion due Proxy Called server in some cases Which resulted in new API methods and some refactor 2022-07-17 15:38:00 +04:00
482dfc5141 oops, fixed bug where player servers would return the proxy than server 2022-07-17 15:14:46 +04:00
6a6e303334 updated config, added supported for velocity 2022-07-17 09:51:24 +04:00
a9600a7d8a check whatever password is empty or not 2022-07-17 09:14:39 +04:00
36136d0c0f remove leftover debug from cluster testing and handle config correctly 2022-07-17 08:31:55 +04:00
38de948c6b updated bungeecord to support Redis cluster 2022-07-17 07:41:18 +04:00
44f9a0945d API converted to support RedisCluster 2022-07-16 09:18:33 +04:00
b6e4badc05 readd removed methods to maintain old plugins, prepare for redis cluster mode 2022-07-16 02:58:48 +04:00
3a8baae56f change versioning scheme on both velocity + bungeecord 2022-07-15 09:57:30 +04:00
ceef1f5184 rename listener classes depending on the platform, readd plugin message back #38 2022-07-15 03:05:53 +04:00
cd4f2aded4 Revert "fix bungeecord incorrect channel names"
This reverts commit d8a220bcc2.
2022-07-15 01:43:22 +04:00
d8a220bcc2 fix bungeecord incorrect channel names 2022-07-15 01:35:54 +04:00
76787455d8 make velocity init on constructor than init method, change runables to lambdas and some generic removeals with supressing unchecked for eval lua 2022-07-08 06:47:50 +04:00
2c11cb179a rename internal method 2022-07-08 03:23:44 +04:00
9f05bd3438 more changes 2022-07-08 02:39:05 +04:00