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https://github.com/proxiodev/RedisBungee.git
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git rid of lua system
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@@ -9,7 +9,6 @@ import com.imaginarycode.minecraft.redisbungee.api.*;
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import com.imaginarycode.minecraft.redisbungee.api.config.RedisBungeeConfiguration;
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import com.imaginarycode.minecraft.redisbungee.api.summoners.Summoner;
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import com.imaginarycode.minecraft.redisbungee.api.tasks.*;
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import com.imaginarycode.minecraft.redisbungee.api.util.lua.LuaManager;
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import com.imaginarycode.minecraft.redisbungee.api.util.uuid.NameFetcher;
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import com.imaginarycode.minecraft.redisbungee.api.util.uuid.UUIDFetcher;
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import com.imaginarycode.minecraft.redisbungee.api.util.uuid.UUIDTranslator;
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@@ -61,8 +60,6 @@ public class RedisBungeeVelocityPlugin implements RedisBungeePlugin<Player> {
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private ScheduledTask integrityCheck;
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private ScheduledTask heartbeatTask;
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private final LuaManager.Script getRedisTimeScript;
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private static final Object SERVER_TO_PLAYERS_KEY = new Object();
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public static final List<ChannelIdentifier> IDENTIFIERS = List.of(
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MinecraftChannelIdentifier.create("legacy", "redisbungee"),
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@@ -88,9 +85,7 @@ public class RedisBungeeVelocityPlugin implements RedisBungeePlugin<Player> {
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throw new RuntimeException("Unable to connect to your Redis server!", e);
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}
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this.api = new RedisBungeeAPI(this);
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LuaManager luaManager = new LuaManager(this);
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this.getRedisTimeScript = InitialUtils.getTimeScript(this, luaManager);
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getLogger().info("lua manager was loaded");
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InitialUtils.checkRedisVersion(this);
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// check if this proxy is recovering from a crash and start heart the beat.
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InitialUtils.checkIfRecovering(this, getDataFolder());
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uuidTranslator = new UUIDTranslator(this);
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@@ -327,11 +322,6 @@ public class RedisBungeeVelocityPlugin implements RedisBungeePlugin<Player> {
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return this.redisBungeeMode;
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}
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@Override
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public Long getRedisTime() {
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return getRedisTime((List<String>) this.getRedisTimeScript.eval(Collections.singletonList("0"), Collections.emptyList()));
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}
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@Override
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public void updateProxyIds() {
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this.proxiesIds = this.getCurrentProxiesIds(false);
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