mirror of
https://github.com/proxiodev/RedisBungee.git
synced 2024-12-25 11:35:31 +00:00
fix event double firing in velocity
This commit is contained in:
parent
c622bc7b63
commit
dab5f26e2c
@ -54,18 +54,18 @@ public abstract class PlayerDataManager<P, LE, DE, PS extends IPubSubMessageEven
|
||||
|
||||
// handle network wide
|
||||
// server change
|
||||
public abstract void onPlayerChangedServerNetworkEvent(SC event);
|
||||
//l public abstract void onPlayerChangedServerNetworkEvent(SC event);
|
||||
|
||||
public abstract void onNetworkPlayerQuit(NJE event);
|
||||
// public abstract void onNetworkPlayerQuit(NJE event);
|
||||
|
||||
// local events
|
||||
public abstract void onPubSubMessageEvent(PS event);
|
||||
//public abstract void onPubSubMessageEvent(PS event);
|
||||
|
||||
public abstract void onServerConnectedEvent(CE event);
|
||||
//public abstract void onServerConnectedEvent(CE event);
|
||||
|
||||
public abstract void onLoginEvent(LE event);
|
||||
//public abstract void onLoginEvent(LE event);
|
||||
|
||||
public abstract void onDisconnectEvent(DE event);
|
||||
//public abstract void onDisconnectEvent(DE event);
|
||||
|
||||
protected void handleNetworkPlayerServerChange(IPlayerChangedServerNetworkEvent event) {
|
||||
this.serverCache.invalidate(event.getUuid());
|
||||
|
@ -34,25 +34,21 @@ public class BungeePlayerDataManager extends PlayerDataManager<ProxiedPlayer, Po
|
||||
super(plugin);
|
||||
}
|
||||
|
||||
@Override
|
||||
@EventHandler
|
||||
public void onPlayerChangedServerNetworkEvent(PlayerChangedServerNetworkEvent event) {
|
||||
super.handleNetworkPlayerServerChange(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
@EventHandler
|
||||
public void onNetworkPlayerQuit(PlayerLeftNetworkEvent event) {
|
||||
super.handleNetworkPlayerQuit(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
@EventHandler
|
||||
public void onPubSubMessageEvent(PubSubMessageEvent event) {
|
||||
super.handlePubSubMessageEvent(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
@EventHandler
|
||||
public void onServerConnectedEvent(ServerConnectedEvent event) {
|
||||
final String currentServer = event.getServer().getInfo().getName();
|
||||
@ -87,13 +83,11 @@ public class BungeePlayerDataManager extends PlayerDataManager<ProxiedPlayer, Po
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@EventHandler
|
||||
public void onLoginEvent(PostLoginEvent event) {
|
||||
super.addPlayer(event.getPlayer().getUniqueId(), event.getPlayer().getName(), event.getPlayer().getAddress().getAddress());
|
||||
}
|
||||
|
||||
@Override
|
||||
@EventHandler
|
||||
public void onDisconnectEvent(PlayerDisconnectEvent event) {
|
||||
super.removePlayer(event.getPlayer().getUniqueId());
|
||||
|
@ -33,25 +33,21 @@ public class VelocityPlayerDataManager extends PlayerDataManager<Player, PostLog
|
||||
super(plugin);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Subscribe
|
||||
public void onPlayerChangedServerNetworkEvent(PlayerChangedServerNetworkEvent event) {
|
||||
handleNetworkPlayerServerChange(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Subscribe
|
||||
public void onNetworkPlayerQuit(PlayerLeftNetworkEvent event) {
|
||||
handleNetworkPlayerQuit(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Subscribe
|
||||
public void onPubSubMessageEvent(PubSubMessageEvent event) {
|
||||
handlePubSubMessageEvent(event);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Subscribe
|
||||
public void onServerConnectedEvent(ServerConnectedEvent event) {
|
||||
final String currentServer = event.getServer().getServerInfo().getName();
|
||||
@ -88,13 +84,11 @@ public class VelocityPlayerDataManager extends PlayerDataManager<Player, PostLog
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@Subscribe
|
||||
public void onLoginEvent(PostLoginEvent event) {
|
||||
addPlayer(event.getPlayer().getUniqueId(), event.getPlayer().getUsername(), event.getPlayer().getRemoteAddress().getAddress());
|
||||
}
|
||||
|
||||
@Override
|
||||
@Subscribe
|
||||
public void onDisconnectEvent(DisconnectEvent event) {
|
||||
if (event.getLoginStatus() == DisconnectEvent.LoginStatus.SUCCESSFUL_LOGIN || event.getLoginStatus() == DisconnectEvent.LoginStatus.PRE_SERVER_JOIN) {
|
||||
|
Loading…
Reference in New Issue
Block a user