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https://github.com/proxiodev/RedisBungee.git
synced 2026-06-19 01:17:21 +00:00
Language system implementation, commands still not translatable yet, finish up configs system
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@@ -61,9 +61,8 @@ compatibility-max-connections: 3
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# if this disabled override-bungee-commands will be ignored
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register-commands: false
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# THIS IS BUNGEECORD ONLY OPTION!
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# Whether or not RedisBungee should install its version of regular BungeeCord commands.
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# Whether RedisBungee should install its version of regular BungeeCord commands.
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# Often, the RedisBungee commands are desired, but in some cases someone may wish to
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# override the commands using another plugin.
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#
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@@ -75,23 +74,24 @@ register-commands: false
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# ignored on velocity
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override-bungee-commands: false
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# A list of IP addresses for which RedisBungee will not modify the response for, useful for automatic
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# restart scripts.
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exempt-ip-addresses: []
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# restore old login behavior before 0.9.0 update
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# enabled by default
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# when true: when player login and there is old player with same uuid it will get disconnected as result and new player will login
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# when true: when player login and there is old player with same uuid it will get disconnected as result and new player will log in
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# when false: when a player login but login will fail because old player is still connected.
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kick-when-online: true
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# enabled by default
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# this option tells redis-bungee handle motd and set online count, when motd is requested
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# this option tells RedisBungee handle motd and set online count, when motd is requested
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# you can disable this when you want to handle motd yourself, use RedisBungee api to get total players when needed :)
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handle-motd: true
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# A list of IP addresses for which RedisBungee will not modify the response for, useful for automatic
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# restart scripts.
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# Ignored if handle-motd is disabled.
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exempt-ip-addresses: []
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# disabled by default
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# Redis-bungee will attempt to connect player to last server that was stored.
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# RedisBungee will attempt to connect player to last server that was stored.
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reconnect-to-last-server: false
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# Config version DO NOT CHANGE!!!!
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@@ -1,71 +1,80 @@
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# this config file is for messages / Languages
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# Note 1: use MiniMessage format https://docs.advntr.dev/minimessage/format.html
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# use MiniMessage format https://docs.advntr.dev/minimessage/format.html
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# for colors etc... Legacy chat color is not supported.
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# Note 2:
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# Language codes used in minecraft from the minecraft wiki
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# example: en_us for american english and ar_sa for arabic
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# example: en-us for american english and ar-sa for arabic
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# all codes can be obtained from link below
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# from the colum Locale Code -> In-game
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# NOTE: minecraft wiki shows languages like this `en_us` in config it should be `en-us`
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# https://minecraft.wiki/w/Language
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# example:
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# lets assume we want to add arabic language.
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# errors:
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# messages:
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# logged-in-other-location:
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# en_us: "<color:red>You logged in from another location!"
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# ar_sa: "<color:red>لقد اتصلت من مكان اخر"
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# en-us: "<color:red>You logged in from another location!"
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# ar-sa: "<color:red>لقد اتصلت من مكان اخر"
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# RedisBungee Prefix if ever used.
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redis-bungee-prefix: "<color:red>[<color:yellow>Redis<color:red>Bungee]"
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prefix: "<color:red>[<color:yellow>Redis<color:red>Bungee]"
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# us_en is american English, Which is the default language used when a language for a message isn't defined.
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# Warning: IF THE set default language wasn't defined in the config for all messages, plugin will not load.
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# set the default language
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default-language: en_us
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# en-us is american English, Which is the default language used when a language for a message isn't defined.
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# Warning: IF THE set default locale wasn't defined in the config for all messages, plugin will not load.
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# set the Default locale
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default-locale: en-us
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# send language based on client sent settings
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# if you don't have languages configured for client it will
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# default to language that has been set above
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use-client-language: true
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# if you don't have languages configured For client Language
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# it will default to language that has been set above
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# NOTE: due minecraft protocol not sending player settings during login,
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# some of the messages like logged-in-other-location will
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# skip translation and use default locale that has been set in default-locale.
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use-client-locale: true
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# messages
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# messages that are used during login, and connecting to Last server
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messages:
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logged-in-other-location:
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en_us: "<color:red>You logged in from another location!"
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ar_sa: "<color:red>لقد اتصلت من مكان اخر"
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en-us: "<color:red>You logged in from another location!"
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ar-sa: "<color:red>لقد اتصلت من مكان اخر"
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already-logged-in:
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en_us: "<color:red>You are already logged in!"
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ar_sa: "<color:red>انت متصل بالفعل"
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en-us: "<color:red>You are already logged in!"
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ar-sa: "<color:red>انت متصل بالفعل"
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server-not-found:
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# placeholder <server> displays server name in the message.
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en_us: "<color:red>unable to connect you to the last server, because server <server> was not found."
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ar_sa: "<color:red>فشل الاتصال بالخادم السابق لان الخادم غير موجود (<server>)"
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server-found:
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en-us: "<color:red>unable to connect you to the last server, because server <server> was not found."
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ar-sa: "<color:red>فشل الاتصال بالخادم السابق لان الخادم غير موجود (<server>)"
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server-connecting:
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# placeholder <server> displays server name in the message.
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en_us: "<color:green>Connecting you to <server>..."
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ar_sa: "<color:green>جاري الاتصال بخادم <server>"
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en-us: "<color:green>Connecting you to <server>..."
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ar-sa: "<color:green>جاري الاتصال بخادم <server>"
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# commands common messages:
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# commands common messages
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commands-common:
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player-not-found:
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en_us: "<color:red>Player not found."
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ar_sa: "<color:red>اللاعب غير موجود"
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en-us: "<color:red>Player not found."
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ar-sa: "<color:red>اللاعب غير موجود"
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player-not-specified:
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en_us: "<color:red>You must specify a player name."
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ar_sa: "<color:red>أدخل اسم اللاعب مطلوب"
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en-us: "<color:red>You must specify a player name."
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ar-sa: "<color:red>أدخل اسم اللاعب مطلوب"
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command-not-specified:
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en_us: "<color:red>You must specify a command to be run."
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ar_sa: "<color:red>ادخل الأمر المطلوب"
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en-us: "<color:red>You must specify a command to be run."
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ar-sa: "<color:red>ادخل الأمر المطلوب"
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# commands
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commands:
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glist:
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single-player:
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en-us: "<color:yellow><players> player is currently online"
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players:
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en-us: "<color:yellow><players> players are currently online"
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notice:
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en-us: "<color:yellow>To see all players online, use /glist showall."
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# DO NOT CHANGE!!!!!
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config-version: 1
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