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make velocity ping event execute as Last to prevent motd plugins changing online players
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@ -130,7 +130,7 @@ public class RedisBungeeVelocityListener extends AbstractRedisBungeeListener<Log
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}
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}
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@Override
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@Override
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@Subscribe(order = PostOrder.EARLY)
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@Subscribe(order = PostOrder.LAST) // some plugins changes it online players so we need to be executed as last
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public void onPing(ProxyPingEvent event) {
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public void onPing(ProxyPingEvent event) {
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if (exemptAddresses.contains(event.getConnection().getRemoteAddress().getAddress())) {
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if (exemptAddresses.contains(event.getConnection().getRemoteAddress().getAddress())) {
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return;
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return;
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