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Use proper exception handling in UUIDTranslator.
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5a0509ac48
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@ -70,16 +70,14 @@ public final class UUIDTranslator {
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return UUIDFetcher.getUUID(player);
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}
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// This is a bit of a special case.
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// If we are in offline mode, UUID generation is simple.
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// We don't even have to cache the UUID, unless we need to reduce GC pressure.
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// We don't even have to cache the UUID, since this is easy to recalculate.
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if (!plugin.getProxy().getConfig().isOnlineMode()) {
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return UUID.nameUUIDFromBytes(("OfflinePlayer:" + player).getBytes(Charsets.UTF_8));
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}
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// Let's try Redis.
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Jedis jedis = plugin.getPool().getResource();
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try {
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try (Jedis jedis = plugin.getPool().getResource()) {
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String stored = jedis.hget("uuid-cache", player.toLowerCase());
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if (stored != null) {
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// Found an entry value. Deserialize it.
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@ -114,10 +112,6 @@ public final class UUIDTranslator {
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}
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} catch (JedisException e) {
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plugin.getLogger().log(Level.SEVERE, "Unable to fetch UUID for " + player, e);
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if (jedis != null)
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plugin.getPool().returnBrokenResource(jedis);
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// Go ahead and give them what we have.
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return null;
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}
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return null; // Nope, game over!
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@ -139,8 +133,7 @@ public final class UUIDTranslator {
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}
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// Okay, it wasn't locally cached. Let's try Redis.
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Jedis jedis = plugin.getPool().getResource();
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try {
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try (Jedis jedis = plugin.getPool().getResource()) {
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String stored = jedis.hget("uuid-cache", player.toString());
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if (stored != null) {
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// Found an entry value. Deserialize it.
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@ -177,8 +170,6 @@ public final class UUIDTranslator {
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} catch (JedisException e) {
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plugin.getLogger().log(Level.SEVERE, "Unable to fetch name for " + player, e);
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return null;
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} finally {
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plugin.getPool().returnResource(jedis);
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}
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}
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