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mirror of https://github.com/proxiodev/RedisBungee.git synced 2024-11-23 04:28:01 +00:00

check if player is really on the proxy when connecting

this prevents logged in error if somehow proxy shutdowns at weird time
This commit is contained in:
mohammed jasem alaajel 2024-06-18 00:55:12 +04:00
parent be0c6be2aa
commit 4e3abc97b3
Signed by: ham1255
GPG Key ID: EF343502046229F4
3 changed files with 34 additions and 15 deletions

View File

@ -82,6 +82,13 @@ public abstract class ProxyDataManager implements Runnable {
return getProxyMembers(proxyId);
}
// this skip checking if proxy is and its package private
// due proxy shutdown shenanigans
public boolean isPlayerTrulyOnProxy(String proxyId, UUID uuid) {
return unifiedJedis.sismember("redisbungee::" + this.networkId + "::proxies::" + proxyId + "::online-players", uuid.toString());
}
public List<String> proxiesIds() {
return Collections.list(this.heartbeats.keys());
}

View File

@ -12,12 +12,10 @@ package com.imaginarycode.minecraft.redisbungee;
import com.imaginarycode.minecraft.redisbungee.api.PlayerDataManager;
import com.imaginarycode.minecraft.redisbungee.api.RedisBungeePlugin;
import com.imaginarycode.minecraft.redisbungee.api.events.IPlayerJoinedNetworkEvent;
import com.imaginarycode.minecraft.redisbungee.events.PlayerChangedServerNetworkEvent;
import com.imaginarycode.minecraft.redisbungee.events.PlayerJoinedNetworkEvent;
import com.imaginarycode.minecraft.redisbungee.events.PlayerLeftNetworkEvent;
import com.imaginarycode.minecraft.redisbungee.events.PubSubMessageEvent;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.serializer.bungeecord.BungeeComponentSerializer;
import net.md_5.bungee.api.connection.ProxiedPlayer;
import net.md_5.bungee.api.event.LoginEvent;
@ -74,14 +72,21 @@ public class BungeePlayerDataManager extends PlayerDataManager<ProxiedPlayer, Po
event.registerIntent((Plugin) plugin);
// check if online
if (getLastOnline(event.getConnection().getUniqueId()) == 0) {
if (plugin.configuration().kickWhenOnline()) {
kickPlayer(event.getConnection().getUniqueId(), plugin.langConfiguration().messages().loggedInFromOtherLocation());
// wait 3 seconds before releasing the event
plugin.executeAsyncAfter(() -> event.completeIntent((Plugin) plugin), TimeUnit.SECONDS, 3);
} else {
event.setCancelled(true);
event.setCancelReason(BungeeComponentSerializer.get().serialize(plugin.langConfiguration().messages().alreadyLoggedIn()));
// because something can go wrong and proxy somehow does not update player data correctly on shutdown
// we have to check proxy if it has the player
String proxyId = getProxyFor(event.getConnection().getUniqueId());
if (proxyId == null || !plugin.proxyDataManager().isPlayerTrulyOnProxy(proxyId, event.getConnection().getUniqueId())) {
event.completeIntent((Plugin) plugin);
} else {
if (plugin.configuration().kickWhenOnline()) {
kickPlayer(event.getConnection().getUniqueId(), plugin.langConfiguration().messages().loggedInFromOtherLocation());
// wait 3 seconds before releasing the event
plugin.executeAsyncAfter(() -> event.completeIntent((Plugin) plugin), TimeUnit.SECONDS, 3);
} else {
event.setCancelled(true);
event.setCancelReason(BungeeComponentSerializer.get().serialize(plugin.langConfiguration().messages().alreadyLoggedIn()));
event.completeIntent((Plugin) plugin);
}
}
} else {
event.completeIntent((Plugin) plugin);

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@ -75,13 +75,20 @@ public class VelocityPlayerDataManager extends PlayerDataManager<Player, PostLog
public void onLoginEvent(LoginEvent event, Continuation continuation) {
// check if online
if (getLastOnline(event.getPlayer().getUniqueId()) == 0) {
if (plugin.configuration().kickWhenOnline()) {
kickPlayer(event.getPlayer().getUniqueId(), plugin.langConfiguration().messages().loggedInFromOtherLocation());
// wait 3 seconds before releasing the event
plugin.executeAsyncAfter(continuation::resume, TimeUnit.SECONDS, 3);
} else {
event.setResult(ResultedEvent.ComponentResult.denied(plugin.langConfiguration().messages().alreadyLoggedIn()));
// because something can go wrong and proxy somehow does not update player data correctly on shutdown
// we have to check proxy if it has the player
String proxyId = getProxyFor(event.getPlayer().getUniqueId());
if (proxyId == null || !plugin.proxyDataManager().isPlayerTrulyOnProxy(proxyId, event.getPlayer().getUniqueId())) {
continuation.resume();
} else {
if (plugin.configuration().kickWhenOnline()) {
kickPlayer(event.getPlayer().getUniqueId(), plugin.langConfiguration().messages().loggedInFromOtherLocation());
// wait 3 seconds before releasing the event
plugin.executeAsyncAfter(continuation::resume, TimeUnit.SECONDS, 3);
} else {
event.setResult(ResultedEvent.ComponentResult.denied(plugin.langConfiguration().messages().alreadyLoggedIn()));
continuation.resume();
}
}
} else {
continuation.resume();