mirror of
https://github.com/proxiodev/RedisBungee.git
synced 2024-11-23 04:28:01 +00:00
One more attempt to fix player count. Now it's calculated with Lua.
This commit is contained in:
parent
565de9b4c0
commit
12ad0c792b
@ -20,7 +20,6 @@ import net.md_5.bungee.config.ConfigurationProvider;
|
||||
import net.md_5.bungee.config.YamlConfiguration;
|
||||
import redis.clients.jedis.*;
|
||||
import redis.clients.jedis.exceptions.JedisConnectionException;
|
||||
import redis.clients.jedis.exceptions.JedisException;
|
||||
|
||||
import java.io.*;
|
||||
import java.util.*;
|
||||
@ -60,6 +59,7 @@ public final class RedisBungee extends Plugin {
|
||||
private ScheduledTask heartbeatTask;
|
||||
private boolean usingLua;
|
||||
private LuaManager.Script serverToPlayersScript;
|
||||
private LuaManager.Script getPlayerCountScript;
|
||||
|
||||
/**
|
||||
* Fetch the {@link RedisBungeeAPI} object created on plugin start.
|
||||
@ -121,51 +121,26 @@ public final class RedisBungee extends Plugin {
|
||||
}
|
||||
|
||||
final Multimap<String, UUID> serversToPlayers() {
|
||||
if (usingLua) {
|
||||
Collection<String> data = (Collection<String>) serverToPlayersScript.eval(ImmutableList.<String>of(), getServerIds());
|
||||
Collection<String> data = (Collection<String>) serverToPlayersScript.eval(ImmutableList.<String>of(), getServerIds());
|
||||
|
||||
ImmutableMultimap.Builder<String, UUID> builder = ImmutableMultimap.builder();
|
||||
|
||||
// TODO: This seems pretty slow, but execution times over the long term seem to stay below that of the
|
||||
// Java implementation, at least. If you have a better idea, I want to see it!
|
||||
String key = null;
|
||||
|
||||
for (String s : data) {
|
||||
if (key == null) {
|
||||
key = s;
|
||||
continue;
|
||||
}
|
||||
|
||||
builder.put(key, UUID.fromString(s));
|
||||
key = null;
|
||||
ImmutableMultimap.Builder<String, UUID> builder = ImmutableMultimap.builder();
|
||||
String key = null;
|
||||
for (String s : data) {
|
||||
if (key == null) {
|
||||
key = s;
|
||||
continue;
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
} else {
|
||||
ImmutableMultimap.Builder<String, UUID> multimapBuilder = ImmutableMultimap.builder();
|
||||
for (UUID p : getPlayers()) {
|
||||
String name = dataManager.getServer(p);
|
||||
if (name != null)
|
||||
multimapBuilder.put(name, p);
|
||||
}
|
||||
return multimapBuilder.build();
|
||||
builder.put(key, UUID.fromString(s));
|
||||
key = null;
|
||||
}
|
||||
|
||||
return builder.build();
|
||||
}
|
||||
|
||||
final int getCount() {
|
||||
int c = 0;
|
||||
if (pool != null) {
|
||||
try (Jedis rsc = pool.getResource()) {
|
||||
for (String i : getServerIds()) {
|
||||
c += rsc.scard("proxy:" + i + ":usersOnline");
|
||||
}
|
||||
} catch (JedisConnectionException e) {
|
||||
// Redis server has disappeared!
|
||||
getLogger().log(Level.SEVERE, "Unable to get connection from pool - did your Redis server go away?", e);
|
||||
throw new RuntimeException("Unable to get total player count", e);
|
||||
}
|
||||
}
|
||||
return c;
|
||||
Long count = (Long) getPlayerCountScript.eval(ImmutableList.<String>of(), ImmutableList.<String>of());
|
||||
return count.intValue();
|
||||
}
|
||||
|
||||
private Set<String> getLocalPlayersAsUuidStrings() {
|
||||
@ -250,6 +225,7 @@ public final class RedisBungee extends Plugin {
|
||||
} else {
|
||||
LuaManager manager = new LuaManager(this);
|
||||
serverToPlayersScript = manager.createScript(IOUtil.readInputStreamAsString(getResourceAsStream("lua/server_to_players.lua")));
|
||||
getPlayerCountScript = manager.createScript(IOUtil.readInputStreamAsString(getResourceAsStream("lua/get_player_count.lua")));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
24
src/main/resources/lua/get_player_count.lua
Normal file
24
src/main/resources/lua/get_player_count.lua
Normal file
@ -0,0 +1,24 @@
|
||||
local c = redis.call
|
||||
|
||||
local curTime = c("TIME")
|
||||
local time = tonumber(curTime[1])
|
||||
|
||||
local heartbeats = c("HGETALL", "heartbeats")
|
||||
local total = 0
|
||||
local key
|
||||
|
||||
for _, v in pairs(heartbeats) do
|
||||
if not key then
|
||||
key = v
|
||||
else
|
||||
local n = tonumber(v)
|
||||
if n then
|
||||
if n + 30 >= time then
|
||||
total = total + c("SCARD", "proxy:" .. key .. ":usersOnline")
|
||||
end
|
||||
end
|
||||
key = nil
|
||||
end
|
||||
end
|
||||
|
||||
return total
|
Loading…
Reference in New Issue
Block a user