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Make sure server field is withen map than calling redis seperatly
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@ -38,22 +38,19 @@ public class PlayerUtils {
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public static void createPlayer(UUID uuid, UnifiedJedis unifiedJedis, String currentServer, InetAddress hostname, boolean fireEvent) {
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if (currentServer != null) {
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unifiedJedis.hset("player:" + uuid, "server", currentServer);
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}
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final boolean isKickedFromOtherLocation = isKickedOtherLocation(uuid.toString(), unifiedJedis);
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Map<String, String> playerData = new HashMap<>(4);
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playerData.put("online", "0");
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playerData.put("ip", hostname.getHostName());
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playerData.put("proxy", AbstractRedisBungeeAPI.getAbstractRedisBungeeAPI().getProxyId());
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if (currentServer != null) {
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playerData.put("server", currentServer);
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}
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unifiedJedis.sadd("proxy:" + AbstractRedisBungeeAPI.getAbstractRedisBungeeAPI().getProxyId() + ":usersOnline", uuid.toString());
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unifiedJedis.hset("player:" + uuid, playerData);
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if (fireEvent && !isKickedFromOtherLocation) {
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playerJoinPayload(uuid, unifiedJedis, hostname);
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}
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}
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