2013-11-15 22:05:29 +00:00
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/**
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* Copyright © 2013 tuxed <write@imaginarycode.com>
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* This work is free. You can redistribute it and/or modify it under the
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* terms of the Do What The Fuck You Want To Public License, Version 2,
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* as published by Sam Hocevar. See http://www.wtfpl.net/ for more details.
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*/
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package com.imaginarycode.minecraft.redisbungee;
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2014-01-02 05:14:58 +00:00
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import com.google.common.collect.Multimap;
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2013-12-27 20:40:58 +00:00
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import lombok.NonNull;
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2013-11-15 22:05:29 +00:00
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import net.md_5.bungee.api.config.ServerInfo;
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2013-12-13 21:32:55 +00:00
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import java.net.InetAddress;
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2014-01-28 22:33:53 +00:00
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import java.util.List;
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2013-11-15 22:05:29 +00:00
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import java.util.Set;
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/**
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* This class exposes some internal RedisBungee functions. You obtain an instance of this object by invoking {@link RedisBungee#getApi()}.
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*
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* @author tuxed
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* @since 0.2.3
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*/
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public class RedisBungeeAPI {
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2013-12-24 05:15:06 +00:00
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private final RedisBungee plugin;
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2013-11-15 22:05:29 +00:00
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2013-12-24 05:15:06 +00:00
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RedisBungeeAPI(RedisBungee plugin) {
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2013-11-15 22:05:29 +00:00
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this.plugin = plugin;
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}
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/**
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* Get a combined count of all players on this network.
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*
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* @return a count of all players found
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*/
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public final int getPlayerCount() {
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return plugin.getCount();
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}
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/**
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* Get the last time a player was on. If the player is currently online, this will return 0. If the player has not been recorded,
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* this will return -1. Otherwise it will return a value in milliseconds.
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*
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* @param player a player name
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* @return the last time a player was on, if online returns a 0
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*/
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public final long getLastOnline(@NonNull String player) {
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return plugin.getLastOnline(player);
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}
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/**
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* Get the server where the specified player is playing. This function also deals with the case of local players
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* as well, and will return local information on them.
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*
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* @param player a player name
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* @return a {@link net.md_5.bungee.api.config.ServerInfo} for the server the player is on.
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*/
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public final ServerInfo getServerFor(@NonNull String player) {
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return plugin.getServerFor(player);
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}
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/**
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* Get a combined list of players on this network.
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2014-03-30 04:31:35 +00:00
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* <p>
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* <strong>Note that this function returns an immutable {@link java.util.Set}.</strong>
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*
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* @return a Set with all players found
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*/
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public final Set<String> getPlayersOnline() {
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return plugin.getPlayers();
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}
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2013-11-15 22:55:57 +00:00
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2014-01-02 05:14:58 +00:00
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/**
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* Get a full list of players on all servers.
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* @return a immutable Multimap with all players found on this server
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* @since 0.2.5
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*/
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public final Multimap<String, String> getServerToPlayers() {
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return plugin.serversToPlayers();
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}
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2013-12-27 20:40:58 +00:00
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/**
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* Get a list of players on the server with the given name.
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* @param server a server name
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* @return a Set with all players found on this server
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*/
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public final Set<String> getPlayersOnServer(@NonNull String server) {
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return plugin.getPlayersOnServer(server);
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}
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2013-11-15 22:55:57 +00:00
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/**
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* Convenience method: Checks if the specified player is online.
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*
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* @param player a player name
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* @return if the player is online
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*/
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public final boolean isPlayerOnline(@NonNull String player) {
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return getLastOnline(player) == 0;
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}
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/**
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* Get the {@link java.net.InetAddress} associated with this player.
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*
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* @param player the player to fetch the IP for
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* @return an {@link java.net.InetAddress} if the player is online, null otherwise
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* @since 0.2.4
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*/
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public final InetAddress getPlayerIp(@NonNull String player) {
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return plugin.getIpAddress(player);
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}
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2014-01-02 00:05:55 +00:00
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/**
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* Sends a proxy command to all proxies.
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* @param command the command to send and execute
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* @see #sendProxyCommand(String, String)
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* @since 0.2.5
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*/
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public final void sendProxyCommand(@NonNull String command) {
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plugin.sendProxyCommand("allservers", command);
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}
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/**
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* Sends a proxy command to the proxy with the given ID. "allservers" means all proxies.
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* @param proxyId a proxy ID
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* @param command the command to send and execute
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* @see #getServerId()
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* @see #getAllServers()
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* @since 0.2.5
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*/
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public final void sendProxyCommand(@NonNull String proxyId, @NonNull String command) {
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plugin.sendProxyCommand(proxyId, command);
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}
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2014-01-17 02:31:57 +00:00
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/**
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* Get the current BungeeCord server ID for this server.
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* @return the current server ID
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* @since 0.2.5
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* @see #getAllServers()
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*/
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public final String getServerId() {
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return RedisBungee.getConfiguration().getString("server-id");
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}
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/**
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* Get all the linked proxies in this network.
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* @return the list of all proxies
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* @since 0.2.5
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* @see #getServerId()
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*/
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public final List<String> getAllServers() {
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return RedisBungee.getServerIds();
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}
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2014-03-31 15:19:33 +00:00
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/**
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* Register (a) PubSub channel(s), so that you may capture {@link com.imaginarycode.minecraft.redisbungee.events.PubSubMessageEvent} for it.
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*
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* @param channels the channels to register
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* @since 0.2.6
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*/
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public final void registerPubSubChannels(String... channels) {
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RedisBungee.getPubSubListener().addChannel(channels);
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}
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/**
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* Unregister (a) PubSub channel(s).
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*
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* @param channels the channels to unregister
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* @since 0.2.6
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*/
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public final void unregisterPubSubChannels(String... channels) {
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RedisBungee.getPubSubListener().removeChannel(channels);
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}
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}
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