*if you are here for transferring players to another proxy when the first proxy crashes or whatever this plugin won't do it, tell mojang to implement transfer packet*
RedisBungee uses [Redis](https://redis.io) to Synchronize players data between [BungeeCord](https://github.com/SpigotMC/BungeeCord) or [Velocity](https://github.com/PaperMC/Velocity) proxies
## Implementing RedisBungee in your plugin: [![RedisBungee Build](https://github.com/proxiodev/RedisBungee/actions/workflows/maven.yml/badge.svg)](https://github.com/Limework/RedisBungee/actions/workflows/maven.yml) [![](https://jitpack.io/v/limework/redisbungee.svg)](https://jitpack.io/#limework/redisbungee)
RedisBungee is distributed as a [maven](https://maven.apache.org) project.
first, install it to your maven local repo as we don't have public maven repo.
**REDISBUNGEE REQUIRES A REDIS SERVER**, preferably with reasonably low latency. The default [config](https://github.com/ProxioDev/RedisBungee/blob/develop/RedisBungee-API/src/main/resources/example_config.yml) is saved when the plugin first starts.
You can find the original RedisBungee by Tux [here](https://github.com/minecrafter/RedisBungee) or spigot page **NO LONGER WORKS** [here](https://www.spigotmc.org/resources/redisbungee.13494/)
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