Fix codestyle

This commit is contained in:
Haarolean
2018-05-06 19:42:57 +03:00
parent 8f6319d979
commit 7330b1eead
11 changed files with 49 additions and 26 deletions

View File

@@ -54,20 +54,29 @@ public class ConsoleLogFormatter extends Formatter {
// ORIGINAL CODE FROM org.bukkit.craftbukkit.command.ColouredConsoleSender
final Map<ChatColor, String> replacements = new EnumMap<>(ChatColor.class);
replacements.put(ChatColor.BLACK, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.BLACK).boldOff().toString());
replacements.put(ChatColor.DARK_BLUE, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.BLUE).boldOff().toString());
replacements.put(ChatColor.DARK_GREEN, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.GREEN).boldOff().toString());
replacements.put(ChatColor.DARK_AQUA, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.CYAN).boldOff().toString());
replacements.put(ChatColor.DARK_RED, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.RED).boldOff().toString());
replacements.put(ChatColor.DARK_PURPLE, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.MAGENTA).boldOff().toString());
replacements.put(ChatColor.GOLD, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.YELLOW).boldOff().toString());
replacements
.put(ChatColor.BLACK, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.BLACK).boldOff().toString());
replacements
.put(ChatColor.DARK_BLUE, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.BLUE).boldOff().toString());
replacements.put(ChatColor.DARK_GREEN,
Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.GREEN).boldOff().toString());
replacements
.put(ChatColor.DARK_AQUA, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.CYAN).boldOff().toString());
replacements
.put(ChatColor.DARK_RED, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.RED).boldOff().toString());
replacements.put(ChatColor.DARK_PURPLE,
Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.MAGENTA).boldOff().toString());
replacements
.put(ChatColor.GOLD, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.YELLOW).boldOff().toString());
replacements.put(ChatColor.GRAY, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.WHITE).boldOff().toString());
replacements.put(ChatColor.DARK_GRAY, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.BLACK).bold().toString());
replacements
.put(ChatColor.DARK_GRAY, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.BLACK).bold().toString());
replacements.put(ChatColor.BLUE, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.BLUE).bold().toString());
replacements.put(ChatColor.GREEN, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.GREEN).bold().toString());
replacements.put(ChatColor.AQUA, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.CYAN).bold().toString());
replacements.put(ChatColor.RED, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.RED).bold().toString());
replacements.put(ChatColor.LIGHT_PURPLE, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.MAGENTA).bold().toString());
replacements.put(ChatColor.LIGHT_PURPLE,
Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.MAGENTA).bold().toString());
replacements.put(ChatColor.YELLOW, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.YELLOW).bold().toString());
replacements.put(ChatColor.WHITE, Ansi.ansi().a(Ansi.Attribute.RESET).fg(Ansi.Color.WHITE).bold().toString());
replacements.put(ChatColor.MAGIC, Ansi.ansi().a(Ansi.Attribute.BLINK_SLOW).toString());