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LimeLogin/bungee/src/main/java/com/github/games647/fastlogin/bungee/listener/PluginMessageListener.java

142 lines
6.4 KiB
Java

/*
* SPDX-License-Identifier: MIT
*
* The MIT License (MIT)
*
* Copyright (c) 2015-2021 <Your name and contributors>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.github.games647.fastlogin.bungee.listener;
import com.github.games647.fastlogin.bungee.BungeeLoginSession;
import com.github.games647.fastlogin.bungee.FastLoginBungee;
import com.github.games647.fastlogin.bungee.task.AsyncToggleMessage;
import com.github.games647.fastlogin.core.StoredProfile;
import com.github.games647.fastlogin.core.message.ChangePremiumMessage;
import com.github.games647.fastlogin.core.message.NamespaceKey;
import com.github.games647.fastlogin.core.message.SuccessMessage;
import com.github.games647.fastlogin.core.shared.FastLoginCore;
import com.google.common.io.ByteArrayDataInput;
import com.google.common.io.ByteStreams;
import org.geysermc.floodgate.api.FloodgateApi;
import org.geysermc.floodgate.api.player.FloodgatePlayer;
import java.util.Arrays;
import net.md_5.bungee.api.CommandSender;
import net.md_5.bungee.api.chat.TextComponent;
import net.md_5.bungee.api.connection.ProxiedPlayer;
import net.md_5.bungee.api.connection.Server;
import net.md_5.bungee.api.event.PluginMessageEvent;
import net.md_5.bungee.api.plugin.Listener;
import net.md_5.bungee.event.EventHandler;
public class PluginMessageListener implements Listener {
private final FastLoginBungee plugin;
private final String successChannel;
private final String changeChannel;
public PluginMessageListener(FastLoginBungee plugin) {
this.plugin = plugin;
this.successChannel = new NamespaceKey(plugin.getName(), SuccessMessage.SUCCESS_CHANNEL).getCombinedName();
this.changeChannel = new NamespaceKey(plugin.getName(), ChangePremiumMessage.CHANGE_CHANNEL).getCombinedName();
}
@EventHandler
public void onPluginMessage(PluginMessageEvent pluginMessageEvent) {
String channel = pluginMessageEvent.getTag();
if (pluginMessageEvent.isCancelled() || !channel.startsWith(plugin.getName().toLowerCase())) {
return;
}
//the client shouldn't be able to read the messages in order to know something about server internal states
//moreover the client shouldn't be able fake a running premium check by sending the result message
pluginMessageEvent.setCancelled(true);
if (!(pluginMessageEvent.getSender() instanceof Server)) {
//check if the message is sent from the server
return;
}
//so that we can safely process this in the background
byte[] data = Arrays.copyOf(pluginMessageEvent.getData(), pluginMessageEvent.getData().length);
ProxiedPlayer forPlayer = (ProxiedPlayer) pluginMessageEvent.getReceiver();
plugin.getScheduler().runAsync(() -> readMessage(forPlayer, channel, data));
}
private void readMessage(ProxiedPlayer forPlayer, String channel, byte[] data) {
FastLoginCore<ProxiedPlayer, CommandSender, FastLoginBungee> core = plugin.getCore();
ByteArrayDataInput dataInput = ByteStreams.newDataInput(data);
if (successChannel.equals(channel)) {
onSuccessMessage(forPlayer);
} else if (changeChannel.equals(channel)) {
ChangePremiumMessage changeMessage = new ChangePremiumMessage();
changeMessage.readFrom(dataInput);
String playerName = changeMessage.getPlayerName();
boolean isSourceInvoker = changeMessage.isSourceInvoker();
if (changeMessage.shouldEnable()) {
if (playerName.equals(forPlayer.getName()) && plugin.getCore().getConfig().get("premium-warning", true)
&& !core.getPendingConfirms().contains(forPlayer.getUniqueId())) {
String message = core.getMessage("premium-warning");
forPlayer.sendMessage(TextComponent.fromLegacyText(message));
core.getPendingConfirms().add(forPlayer.getUniqueId());
return;
}
core.getPendingConfirms().remove(forPlayer.getUniqueId());
Runnable task = new AsyncToggleMessage(core, forPlayer, playerName, true, isSourceInvoker);
plugin.getScheduler().runAsync(task);
} else {
Runnable task = new AsyncToggleMessage(core, forPlayer, playerName, false, isSourceInvoker);
plugin.getScheduler().runAsync(task);
}
}
}
private void onSuccessMessage(ProxiedPlayer forPlayer) {
//check if player is using Floodgate
FloodgatePlayer floodgatePlayer = null;
if (plugin.isPluginInstalled("floodgate")) {
floodgatePlayer = FloodgateApi.getInstance().getPlayer(forPlayer.getUniqueId());
}
if (forPlayer.getPendingConnection().isOnlineMode() || floodgatePlayer != null){
//bukkit module successfully received and force logged in the user
//update only on success to prevent corrupt data
BungeeLoginSession loginSession = plugin.getSession().get(forPlayer.getPendingConnection());
StoredProfile playerProfile = loginSession.getProfile();
loginSession.setRegistered(true);
if (!loginSession.isAlreadySaved()) {
playerProfile.setPremium(true);
plugin.getCore().getStorage().save(playerProfile);
loginSession.setAlreadySaved(true);
}
}
}
}