/* * SPDX-License-Identifier: MIT * * The MIT License (MIT) * * Copyright (c) 2015-2021 * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.github.games647.fastlogin.bungee.listener; import com.github.games647.fastlogin.bungee.BungeeLoginSession; import com.github.games647.fastlogin.bungee.FastLoginBungee; import com.github.games647.fastlogin.bungee.task.AsyncToggleMessage; import com.github.games647.fastlogin.core.StoredProfile; import com.github.games647.fastlogin.core.message.ChangePremiumMessage; import com.github.games647.fastlogin.core.message.NamespaceKey; import com.github.games647.fastlogin.core.message.SuccessMessage; import com.github.games647.fastlogin.core.shared.FastLoginCore; import com.google.common.io.ByteArrayDataInput; import com.google.common.io.ByteStreams; import org.geysermc.floodgate.api.FloodgateApi; import org.geysermc.floodgate.api.player.FloodgatePlayer; import java.util.Arrays; import net.md_5.bungee.api.CommandSender; import net.md_5.bungee.api.chat.TextComponent; import net.md_5.bungee.api.connection.ProxiedPlayer; import net.md_5.bungee.api.connection.Server; import net.md_5.bungee.api.event.PluginMessageEvent; import net.md_5.bungee.api.plugin.Listener; import net.md_5.bungee.event.EventHandler; public class PluginMessageListener implements Listener { private final FastLoginBungee plugin; private final String successChannel; private final String changeChannel; public PluginMessageListener(FastLoginBungee plugin) { this.plugin = plugin; this.successChannel = new NamespaceKey(plugin.getName(), SuccessMessage.SUCCESS_CHANNEL).getCombinedName(); this.changeChannel = new NamespaceKey(plugin.getName(), ChangePremiumMessage.CHANGE_CHANNEL).getCombinedName(); } @EventHandler public void onPluginMessage(PluginMessageEvent pluginMessageEvent) { String channel = pluginMessageEvent.getTag(); if (pluginMessageEvent.isCancelled() || !channel.startsWith(plugin.getName().toLowerCase())) { return; } //the client shouldn't be able to read the messages in order to know something about server internal states //moreover the client shouldn't be able fake a running premium check by sending the result message pluginMessageEvent.setCancelled(true); if (!(pluginMessageEvent.getSender() instanceof Server)) { //check if the message is sent from the server return; } //so that we can safely process this in the background byte[] data = Arrays.copyOf(pluginMessageEvent.getData(), pluginMessageEvent.getData().length); ProxiedPlayer forPlayer = (ProxiedPlayer) pluginMessageEvent.getReceiver(); plugin.getScheduler().runAsync(() -> readMessage(forPlayer, channel, data)); } private void readMessage(ProxiedPlayer forPlayer, String channel, byte[] data) { FastLoginCore core = plugin.getCore(); ByteArrayDataInput dataInput = ByteStreams.newDataInput(data); if (successChannel.equals(channel)) { onSuccessMessage(forPlayer); } else if (changeChannel.equals(channel)) { ChangePremiumMessage changeMessage = new ChangePremiumMessage(); changeMessage.readFrom(dataInput); String playerName = changeMessage.getPlayerName(); boolean isSourceInvoker = changeMessage.isSourceInvoker(); if (changeMessage.shouldEnable()) { if (playerName.equals(forPlayer.getName()) && plugin.getCore().getConfig().get("premium-warning", true) && !core.getPendingConfirms().contains(forPlayer.getUniqueId())) { String message = core.getMessage("premium-warning"); forPlayer.sendMessage(TextComponent.fromLegacyText(message)); core.getPendingConfirms().add(forPlayer.getUniqueId()); return; } core.getPendingConfirms().remove(forPlayer.getUniqueId()); Runnable task = new AsyncToggleMessage(core, forPlayer, playerName, true, isSourceInvoker); plugin.getScheduler().runAsync(task); } else { Runnable task = new AsyncToggleMessage(core, forPlayer, playerName, false, isSourceInvoker); plugin.getScheduler().runAsync(task); } } } private void onSuccessMessage(ProxiedPlayer forPlayer) { //check if player is using Floodgate FloodgatePlayer floodgatePlayer = null; if (plugin.isPluginInstalled("floodgate")) { floodgatePlayer = FloodgateApi.getInstance().getPlayer(forPlayer.getUniqueId()); } if (forPlayer.getPendingConnection().isOnlineMode() || floodgatePlayer != null){ //bukkit module successfully received and force logged in the user //update only on success to prevent corrupt data BungeeLoginSession loginSession = plugin.getSession().get(forPlayer.getPendingConnection()); StoredProfile playerProfile = loginSession.getProfile(); loginSession.setRegistered(true); if (!loginSession.isAlreadySaved()) { playerProfile.setPremium(true); plugin.getCore().getStorage().save(playerProfile); loginSession.setAlreadySaved(true); } } } }