diff --git a/Introduction.md b/Introduction.md index 9976136..bc801fe 100644 --- a/Introduction.md +++ b/Introduction.md @@ -5,9 +5,11 @@ There are two types of expressions in Biosphere2: The usual workflow is that you first create a bunch of locations or vectors. In a second step you apply some transformation to them. And in a final step you do something with them. This is best shown by an example: ``` # 1) creation step (create locations in the shape of a circle) -set {_circle::*} to circle at player with radius 1 and density 5 +set {_circle::*} to circle at player with radius 1 and density 5 + # 2) transformation step (make circle 2 times larger) -set {_bigcircle::*} to {_circle::*} scaled at player by 2 +set {_bigcircle::*} to {_circle::*} scaled at player by 2 + # 3) do something with your locations (not part of Biosphere2) show happy villager at {_bigcircle::*} ```