From 737f5c9638e925e42d5233b18758e2663039d352 Mon Sep 17 00:00:00 2001 From: bi0qaw Date: Thu, 16 Nov 2017 22:11:49 +0100 Subject: [PATCH] Created Introduction (markdown) --- Introduction.md | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 Introduction.md diff --git a/Introduction.md b/Introduction.md new file mode 100644 index 0000000..37d5a12 --- /dev/null +++ b/Introduction.md @@ -0,0 +1,15 @@ +# Introduction to Biosphere2 + +There are two types of expressions in Biosphere2: +* Expressions that create new locations/vectors +* Expressions that transform locations/vectors + +The usual workflow is that you first create a bunch of locations or vectors. In a second step you apply some transformation to them. And in a final step you do something with them. This is best shown by an example: +``` +set {_circle::*} to circle at player with radius 1 and density 5 #creation step +set {_bigcircle::*} to {_circle::*} scaled at player by 2 #transformation step +show happy villager at {_bigcircle::*} #do something with your locations +``` +The result looks like this: + +![](https://i.imgur.com/jaZK9KS.png) \ No newline at end of file