From 468693d9e24b3f1439b871f2c0cd9950eb0b3eb3 Mon Sep 17 00:00:00 2001 From: bi0qaw Date: Sat, 25 Nov 2017 15:03:49 +0100 Subject: [PATCH] Updated Offset (markdown) --- Offset.md | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/Offset.md b/Offset.md index 239f16b..d8c8836 100644 --- a/Offset.md +++ b/Offset.md @@ -16,7 +16,15 @@ set {_vector-circle::*} to circle with radius 5 and density 5 #creates a circle set {_location-circle::*} to location at player offset by {_vector-circle::*} #gives the locations in the shape of the circle around the player ``` -You can also chain this expression for more complicated things like: +Or: +``` +set {_circle::*} to circle with radius 1 and density 5 +loop all players: + show happy villager at loop-player's head offset by {_circle::*} +``` +This shows a particle halo around the head of each player on your server. + +You can also use multiple offset expressions for more complicated things like: ``` set {_cube::*} to cube with radius 5 #creates a cube set {_circle::*} to circle with radius 2 and density 5 #creates a circle