Updated Rotate (markdown)
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								Rotate.md
									
									
									
									
									
								
							@ -1,11 +1,12 @@
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## Vectors
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## Vectors
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```
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%vectors% rotated around (x|y|z)-axis by %number%
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%vectors% rotated around %vector% by %number%
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``` 
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## Locations
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## Locations
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```
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%locations% rotated around (x|y|z)-axis at %location% by %number%
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@ -14,6 +15,19 @@
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Rotates a list of locations or vectors around an axis by an angle in degree. 
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## Table showing the effect of the axis vector on the rotation
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Rotation|Direction Vector
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---|---
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clockwise rotation around x-axis|1, 0, 0
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clockwise rotation around y-axis|0, 1, 0
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clockwise rotation around z-axis|0, 0, 0
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anti-clockwise rotation around x-axis|-1, 0, 0
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anti-clockwise rotation around y-axis|0, -1, 0
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anti-clockwise rotation around z-axis|0, 0, -1
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***
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Obligatory example:
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```
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set {_line::*} to line with length 1 and density 5
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@ -44,14 +58,5 @@ set {_rotated::*} to {_line::*} rotated around z-axis by 180
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***
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## Table showing the effect of the axis vector on the rotation
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Rotation|Direction Vector
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---|---
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clockwise rotation around x-axis|1, 0, 0
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clockwise rotation around y-axis|0, 1, 0
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clockwise rotation around z-axis|0, 0, 0
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anti-clockwise rotation around x-axis|-1, 0, 0
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anti-clockwise rotation around y-axis|0, -1, 0
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anti-clockwise rotation around z-axis|0, 0, -1
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