Nvm just register %event-entity% anyways, just don't use it in a message
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@ -5,6 +5,7 @@ import javax.annotation.Nullable;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityToggleGlideEvent;
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import org.bukkit.event.entity.EntityToggleGlideEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.Inventory;
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@ -106,7 +107,7 @@ public class SkStuff extends JavaPlugin {
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getLogger().info("WOW! You're using Minecraft 1.9! Lemme register some cool stuff right away!");
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getLogger().info("WOW! You're using Minecraft 1.9! Lemme register some cool stuff right away!");
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Skript.registerEvent("Elytra glide toggle", SimpleEvent.class, EntityToggleGlideEvent.class, "[entity] elytra (fl(y|ight)|glid(e|ing)) toggl(e|ing)", "[entity] toggle elytra (fl(y|ight)|glid(e|ing))");
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Skript.registerEvent("Elytra glide toggle", SimpleEvent.class, EntityToggleGlideEvent.class, "[entity] elytra (fl(y|ight)|glid(e|ing)) toggl(e|ing)", "[entity] toggle elytra (fl(y|ight)|glid(e|ing))");
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Skript.registerExpression(ExprGlideState.class, Boolean.class, ExpressionType.PROPERTY, "elytra (fl(y|ight)|glid(e|ing)) state of %player%", "%player%'s elytra (fl(y|ight)|glid(e|ing)) state");
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Skript.registerExpression(ExprGlideState.class, Boolean.class, ExpressionType.PROPERTY, "elytra (fl(y|ight)|glid(e|ing)) state of %player%", "%player%'s elytra (fl(y|ight)|glid(e|ing)) state");
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/* Don't register it yet, Spigot isn't doing it properly as of now.
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EventValues.registerEventValue(EntityToggleGlideEvent.class, Entity.class, new Getter<Entity, EntityToggleGlideEvent>() {
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EventValues.registerEventValue(EntityToggleGlideEvent.class, Entity.class, new Getter<Entity, EntityToggleGlideEvent>() {
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@Override
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@Override
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@Nullable
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@Nullable
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@ -114,7 +115,7 @@ public class SkStuff extends JavaPlugin {
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return e.getEntity();
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return e.getEntity();
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}
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}
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}, 0);
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}, 0);
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*/
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evtAmount += 1;
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evtAmount += 1;
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exprAmount += 1;
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exprAmount += 1;
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}
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}
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