Not sure if this changes anything... Probably not, whatever.
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@ -30,7 +30,7 @@ public class WorldEditExtent extends AbstractLoggingExtent {
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protected void onBlockChange(final Vector vec, BaseBlock baseBlock) {
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final Block b = BukkitUtil.toLocation(world, vec).getBlock();
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final Player p = Bukkit.getPlayerExact(actor.getName());
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Bukkit.getScheduler().scheduleSyncDelayedTask(new SkStuff(), new Runnable() {
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Bukkit.getScheduler().scheduleSyncDelayedTask(new SkStuff(), new Runnable() { //Wait 1 tick to get the future block
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@Override
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public void run() {
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Block futureB = BukkitUtil.toLocation(world, vec).getBlock();
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