Add Bungee/Velocity support by integrating RedisBungee #8
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Reference: Limework/RediSkript#8
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for maximum functionality in a proxy environment, we should add "on proxy join" and "on proxy leave" events. for this we will need to integrate RedisBungee support.
we will also need a way to send message to all players/specific players at a proxy level, so you don't have to always keep track of player's current server.
another useful feature could be kicking the player at a proxy level
(all data should be managed by player names instead of uuids for maximum compatibility, as it won't matter if player name changes in this temporary data environment)
LimeworkProxy (private repository) already supports all of this, however its way of doing it is not ideal as it requires more work for the user. we could send differently formatted JSON instead that'd be processed on Java side instead of Skript side.
well we can do it on the same repo
we could strip Limework proxy redis stuff and use it at redisskript instead and make limework proxy hook into it
I very much agree with this
What if proxy version of the plugin uses redis bungee too? So no config needed since redis bungee can provide the jedis pool for us
issue is AES encryption would not be applied
unless you can make it support that, i think you can
I can put config for that thing just redis connection is just already provided by redis bungee
I have talked with ham1255 more about this, to reduce amount of work needed, we can add support for RedisBungee to achieve this
Add proxy supportto Add Bungee/Velocity support by integrating RedisBungee