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LimeLogin/core/src/main/java/com/github/games647/fastlogin/core/shared/FloodgateManagement.java

175 lines
6.7 KiB
Java

/*
* SPDX-License-Identifier: MIT
*
* The MIT License (MIT)
*
* Copyright (c) 2015-2021 <Your name and contributors>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package com.github.games647.fastlogin.core.shared;
import com.github.games647.craftapi.model.Profile;
import com.github.games647.craftapi.resolver.RateLimitException;
import com.github.games647.fastlogin.core.StoredProfile;
import com.github.games647.fastlogin.core.hooks.AuthPlugin;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.util.Optional;
import java.util.UUID;
import org.geysermc.floodgate.api.player.FloodgatePlayer;
public abstract class FloodgateManagement<P extends C, C, L extends LoginSession, T extends PlatformPlugin<C>>
implements Runnable {
protected final FastLoginCore<P, C, T> core;
protected final P player;
private final FloodgatePlayer floodgatePlayer;
private final String username;
//config.yml values that might be accessed by multiple methods
protected final String autoLoginFloodgate;
protected final String autoRegisterFloodgate;
protected final String allowNameConflict;
//variables initialized through run() and accesses by subclasss
protected boolean isRegistered;
protected StoredProfile profile;
protected boolean isLinked;
public FloodgateManagement(FastLoginCore<P, C, T> core, P player, FloodgatePlayer floodgatePlayer) {
this.core = core;
this.player = player;
this.floodgatePlayer = floodgatePlayer;
this.username = getName(player);
//load values from config.yml
autoLoginFloodgate = core.getConfig().get("autoLoginFloodgate").toString().toLowerCase();
autoRegisterFloodgate = core.getConfig().get("autoRegisterFloodgate").toString().toLowerCase();
allowNameConflict = core.getConfig().get("allowFloodgateNameConflict").toString().toLowerCase();
}
@Override
public void run() {
core.getPlugin().getLog().info("Player {} is connecting through Geyser Floodgate.", username);
// check if the Bedrock player is linked to a Java account
isLinked = floodgatePlayer.getLinkedPlayer() != null;
//this happens on Bukkit if it's connected to Bungee
//if that's the case, players will be logged in via plugin messages
if (core.getStorage() == null) {
return;
}
profile = core.getStorage().loadProfile(username);
AuthPlugin<P> authPlugin = core.getAuthPluginHook();
try {
//maybe Bungee without auth plugin
if (authPlugin == null) {
if (profile != null) {
isRegistered = profile.isPremium();
} else {
isRegistered = false;
}
} else {
isRegistered = authPlugin.isRegistered(username);
}
} catch (Exception ex) {
core.getPlugin().getLog().error(
"An error has occured while checking if player {} is registered",
username, ex);
return;
}
//decide if checks should be made for conflicting Java player names
if (isNameCheckRequired()) {
// check for conflicting Premium Java name
Optional<Profile> premiumUUID = Optional.empty();
try {
premiumUUID = core.getResolver().findProfile(username);
} catch (IOException | RateLimitException e) {
core.getPlugin().getLog().error(
"Could not check whether Floodgate Player {}'s name conflicts a premium Java account's name.",
username, e);
return;
}
//stop execution if player's name is conflicting
if (premiumUUID.isPresent()) {
return;
}
}
if (!isRegistered && !isAutoRegisterAllowed()) {
return;
}
//logging in from bedrock for a second time threw an error with UUID
if (profile == null) {
profile = new StoredProfile(getUUID(player), username, true, getAddress(player).toString());
}
//start Bukkit/Bungee specific tasks
startLogin();
}
/**
* Decude if the player can be auto registered.
* The config option 'non-conflicting' is ignored by this function.
* @return true if the Player can be registered automatically
*/
private boolean isAutoRegisterAllowed() {
return "true".equals(autoRegisterFloodgate)
|| "no-conflict".equals(autoRegisterFloodgate) // this was checked before
|| ("linked".equals(autoRegisterFloodgate) && isLinked);
}
/**
* Decides wether checks for conflicting Java names should be made
* @return ture if an API call to Mojang is needed
*/
private boolean isNameCheckRequired() {
//linked players have the same name as their Java profile
//OR
//if allowNameConflict is 'false' or 'linked' and the player had a conflicting
//name, than they would have been kicked in FloodgateHook#checkNameConflict
if (isLinked || !"true".equals(allowNameConflict)) {
return false;
}
//autoRegisterFloodgate should only be checked if then player is not yet registered
if (!isRegistered && "no-conflict".equals(autoRegisterFloodgate)) {
return true;
}
return "no-conflict".equals(autoLoginFloodgate);
}
protected abstract void startLogin();
protected abstract String getName(P player);
protected abstract UUID getUUID(P player);
protected abstract InetSocketAddress getAddress(P player);
}