/* * SPDX-License-Identifier: MIT * * The MIT License (MIT) * * Copyright (c) 2015-2021 * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package com.github.games647.fastlogin.core.hooks; /** * Represents a supporting authentication plugin in BungeeCord and Bukkit/Spigot/... servers * * @param

either {@link org.bukkit.entity.Player} for Bukkit or {@link net.md_5.bungee.api.connection.ProxiedPlayer} * for BungeeCord */ public interface AuthPlugin

{ String ALREADY_AUTHENTICATED = "Player {} is already authenticated. Cancelling force login."; /** * Login the premium (paid account) player after the player joined successfully the server. * * This operation will be performed async while the player successfully * joined the server. * * @param player the player that needs to be logged in * @return if the operation was successful */ boolean forceLogin(P player); /** * Forces a register in order to protect the paid account. * * This operation will be performed async while the player successfully * joined the server. * * After a successful registration the player should be logged * in too. * * The method will be called only for premium accounts. * So it's recommended to set additionally premium property * if possible. * * Background: If we don't register an account, cracked players * could steal the unregistered account from the paid * player account * * @param player the premium account * @param password a strong random generated password * @return if the operation was successful */ boolean forceRegister(P player, String password); /** * Checks whether an account exists for this player name. * * This check should check if a cracked player account exists * so we can be sure the premium player doesn't steal the account * of that player. * * This operation will be performed async while the player is * connecting. * * @param playerName player name * @return if the player has an account * @throws Exception if an error occurred */ boolean isRegistered(String playerName) throws Exception; }