Skript 2.6 support
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@ -648,7 +648,7 @@ command /fastworldreset [<text>] [<text>] [<text>]:
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else:
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set {_world} to "%player's world%"
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if {-resetstats::%{_world}%::last} is set:
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send "&cLast reset type: &e&l%{-resetstats::%{_world}%::last} ? ""Unknown""%"
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send "&cLast reset type: &e&l%{-resetstats::%{_world}%::last} ? "Unknown"%"
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send "&cWorld-based resets: &e&l%{-resetstats::%{_world}%::worldbased} ? 0%"
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send "&cChunk-based resets: &e&l%{-resetstats::%{_world}%::chunkbased} ? 0%"
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else:
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@ -667,7 +667,7 @@ command /fastworldreset [<text>] [<text>] [<text>]:
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set {_type} to "chunk-based with fallback to world-based if it fails"
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send formatted "&a&lReset Type: &e%{_type}%"
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send formatted "&a&lGenerator: &e%{worldgenerator::%arg 2%} ? ""Default""%"
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send formatted "&a&lGenerator: &e%{worldgenerator::%arg 2%} ? "Default"%"
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if arg 2 parsed as a world is a world:
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set {_loaded} to true
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